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Hovering on gizmo overlay
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@@ -19,7 +19,7 @@ public:
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protected:
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EState m_state;
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// textures are assumed to be all the same size in pixels
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// textures are assumed to be square and all with the same size in pixels
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// no internal check is done
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GLTexture m_textures[Num_States];
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@@ -30,10 +30,10 @@ public:
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bool init();
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EState get_state() const;
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void set_state(EState state);
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unsigned int get_textures_id() const;
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int get_textures_height() const;
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int get_textures_width() const;
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int get_textures_size() const;
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virtual void render() const = 0;
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