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Hover on gizmo grabbers rendering
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@@ -354,9 +354,12 @@ public:
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void update_on_off_state(const GLCanvas3D& canvas, const Pointf& mouse_pos);
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void reset_all_states();
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void set_hover_id(int id);
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bool overlay_contains_mouse(const GLCanvas3D& canvas, const Pointf& mouse_pos) const;
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void render(const GLCanvas3D& canvas, const BoundingBoxf3& box) const;
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void render_current_gizmo_for_picking_pass(const BoundingBoxf3& box) const;
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private:
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void _reset();
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