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Fixed a regression issue in the triangle mesh slicing code, where
a broken contour was not glued together using the closest neighbors.
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@@ -2850,7 +2850,7 @@ void modulate_extrusion_by_overlapping_layers(
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if (end_and_dist2.first == nullptr) {
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// New fragment connecting to pt_current was not found.
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// Verify that the last point found is close to the original end point of the unfragmented path.
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//const double d2 = (pt_end - pt_current).squaredNorm();
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//const double d2 = (pt_end - pt_current).cast<double>.squaredNorm();
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//assert(d2 < coordf_t(search_radius * search_radius));
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// End of the path.
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break;
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