From c30c9beb09e670ef4ec1e3cfb7ba6972a9bf2bcf Mon Sep 17 00:00:00 2001 From: anjis Date: Mon, 28 Sep 2026 19:58:24 +0800 Subject: [PATCH] Fix clipped tall models in G-code preview for gcode files (#15360) Fix clipped tall models in G-code preview Co-authored-by: yw4z --- src/slic3r/GUI/GCodeViewer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp index 68e81493c1..cb3fc8d292 100644 --- a/src/slic3r/GUI/GCodeViewer.cpp +++ b/src/slic3r/GUI/GCodeViewer.cpp @@ -1443,6 +1443,7 @@ void GCodeViewer::load_as_gcode(const GCodeProcessorResult& gcode_result, const libvgcode::EGCodeExtrusionRole::SupportTransition, libvgcode::EGCodeExtrusionRole::Mixed }); m_paths_bounding_box = BoundingBoxf3(libvgcode::convert(bbox[0]).cast(), libvgcode::convert(bbox[1]).cast()); + m_max_bounding_box = m_paths_bounding_box; if (wxGetApp().is_editor()) m_contained_in_bed = wxGetApp().plater()->build_volume().all_paths_inside(gcode_result, m_paths_bounding_box);