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QoL: 3D navigator (#4181)
* Initial integration of ImGuizmo * Fix mouse capture * Fix frame update * Update face color * Show current camera rotation * Fix coord mapping * Update camera rotation from 3d navigator * Use orthographic * Render axis * Make the axis color lighter if at back * Show axis label * Fix linux build * Move to separate method * Refine * Add option to show/hide 3d navigator * Add license info * Handle dpi scaling --------- Co-authored-by: SoftFever <softfeverever@gmail.com>
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@@ -2567,6 +2567,15 @@ void MainFrame::init_menubar_as_editor()
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this, [this]() { return m_tabpanel->GetSelection() == tpPreview; },
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[this]() { return wxGetApp().show_gcode_window(); }, this);
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append_menu_check_item(
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viewMenu, wxID_ANY, _L("Show 3D Navigator"), _L("Show 3D navigator in Prepare and Preview scene"),
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[this](wxCommandEvent&) {
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wxGetApp().toggle_show_3d_navigator();
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m_plater->get_current_canvas3D()->post_event(SimpleEvent(wxEVT_PAINT));
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},
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this, [this]() { return m_tabpanel->GetSelection() == TabPosition::tp3DEditor || m_tabpanel->GetSelection() == TabPosition::tpPreview; },
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[this]() { return wxGetApp().show_3d_navigator(); }, this);
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append_menu_item(
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viewMenu, wxID_ANY, _L("Reset Window Layout"), _L("Reset to default window layout"),
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[this](wxCommandEvent&) { m_plater->reset_window_layout(); }, "", this,
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