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https://github.com/OrcaSlicer/OrcaSlicer.git
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Removed legacy GUI Perl bindings,
replaced Print & SLAPrint pointers with BackgroundProcessing pointer at the GLCanvas3D level, so that the Print & SLAPrint access will be synchronized with the current printer technology.
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@@ -12,9 +12,8 @@ class wxGLContext;
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namespace Slic3r {
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class BackgroundSlicingProcess;
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class DynamicPrintConfig;
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class Print;
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class SLAPrint;
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class Model;
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class ExPolygon;
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typedef std::vector<ExPolygon> ExPolygons;
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@@ -93,8 +92,7 @@ public:
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GLCanvas3D* get_canvas(wxGLCanvas* canvas);
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void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
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void set_print(wxGLCanvas* canvas, Print* print);
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void set_SLA_print(wxGLCanvas* canvas, SLAPrint* print);
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void set_process(wxGLCanvas* canvas, BackgroundSlicingProcess* process);
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void set_model(wxGLCanvas* canvas, Model* model);
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void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
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