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https://github.com/OrcaSlicer/OrcaSlicer.git
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Removed legacy GUI Perl bindings,
replaced Print & SLAPrint pointers with BackgroundProcessing pointer at the GLCanvas3D level, so that the Print & SLAPrint access will be synchronized with the current printer technology.
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@@ -265,18 +265,11 @@ void GLCanvas3DManager::set_config(wxGLCanvas* canvas, DynamicPrintConfig* confi
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it->second->set_config(config);
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}
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void GLCanvas3DManager::set_print(wxGLCanvas* canvas, Print* print)
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void GLCanvas3DManager::set_process(wxGLCanvas* canvas, BackgroundSlicingProcess* process)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_print(print);
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}
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void GLCanvas3DManager::set_SLA_print(wxGLCanvas* canvas, SLAPrint* print)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_SLA_print(print);
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it->second->set_process(process);
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}
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void GLCanvas3DManager::set_model(wxGLCanvas* canvas, Model* model)
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