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3DScene volume selection methods moved to c++
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@@ -64,6 +64,8 @@ public:
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GLVolumeCollection* get_volumes(wxGLCanvas* canvas);
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void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
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void reset_volumes(wxGLCanvas* canvas);
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void deselect_volumes(wxGLCanvas* canvas);
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void select_volume(wxGLCanvas* canvas, unsigned int id);
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DynamicPrintConfig* get_config(wxGLCanvas* canvas);
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void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
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