Merge some BS1.7 changes:

internal_solid_infill_pattern
This commit is contained in:
SoftFever
2023-08-08 18:34:21 +08:00
parent 7ece35931e
commit bcbbbf35db
95 changed files with 44122 additions and 693 deletions

View File

@@ -14,55 +14,91 @@ namespace Slic3r {
struct LineWithID
{
Line _line;
int _id;
int _role;
Line _line;
const void * _id;
ExtrusionRole _role;
LineWithID(const Line &line, int id, int role) : _line(line), _id(id), _role(role) {}
LineWithID(const Line &line, const void* id, ExtrusionRole role) : _line(line), _id(id), _role(role) {}
};
using LineWithIDs = std::vector<LineWithID>;
struct ExtrusionLayer
{
ExtrusionPaths paths;
const Layer * layer;
float bottom_z;
float height;
};
enum class ExtrusionLayersType { INFILL, PERIMETERS, SUPPORT, WIPE_TOWER };
struct ExtrusionLayers : public std::vector<ExtrusionLayer>
{
ExtrusionLayersType type;
};
struct ObjectExtrusions
{
ExtrusionLayers perimeters;
ExtrusionLayers support;
ObjectExtrusions()
{
perimeters.type = ExtrusionLayersType::PERIMETERS;
support.type = ExtrusionLayersType::SUPPORT;
}
};
class LinesBucket
{
private:
double _curHeight = 0.0;
public:
float _curBottomZ = 0.0;
unsigned _curPileIdx = 0;
std::vector<ExtrusionPaths> _piles;
int _id;
Point _offset;
ExtrusionLayers _piles;
const void* _id;
Point _offset;
public:
LinesBucket(std::vector<ExtrusionPaths> &&paths, int id, Point offset) : _piles(paths), _id(id), _offset(offset) {}
LinesBucket(ExtrusionLayers &&paths, const void* id, Point offset) : _piles(paths), _id(id), _offset(offset) {}
LinesBucket(LinesBucket &&) = default;
std::pair<int, int> curRange() const
{
auto begin = std::lower_bound(_piles.begin(), _piles.end(), _piles[_curPileIdx], [](const ExtrusionLayer &l, const ExtrusionLayer &r) { return l.bottom_z < r.bottom_z; });
auto end = std::upper_bound(_piles.begin(), _piles.end(), _piles[_curPileIdx], [](const ExtrusionLayer &l, const ExtrusionLayer &r) { return l.bottom_z < r.bottom_z; });
return std::make_pair<int, int>(std::distance(_piles.begin(), begin), std::distance(_piles.begin(), end));
}
bool valid() const { return _curPileIdx < _piles.size(); }
void raise()
{
if (valid()) {
if (_piles[_curPileIdx].empty() == false) { _curHeight += _piles[_curPileIdx].front().height; }
_curPileIdx++;
}
if (!valid()) { return; }
auto [b, e] = curRange();
_curPileIdx += (e - b);
_curBottomZ = _curPileIdx == _piles.size() ? _piles.back().bottom_z : _piles[_curPileIdx].bottom_z;
}
double curHeight() const { return _curHeight; }
float curBottomZ() const { return _curBottomZ; }
LineWithIDs curLines() const
{
auto [b, e] = curRange();
LineWithIDs lines;
for (const ExtrusionPath &path : _piles[_curPileIdx]) {
if (path.is_force_no_extrusion() == false) {
Polyline check_polyline = path.polyline;
check_polyline.translate(_offset);
Lines tmpLines = check_polyline.lines();
for (const Line &line : tmpLines) { lines.emplace_back(line, _id, path.role()); }
for (int i = b; i < e; ++i) {
for (const ExtrusionPath &path : _piles[i].paths) {
if (path.is_force_no_extrusion() == false) {
Polyline check_polyline = path.polyline;
check_polyline.translate(_offset);
Lines tmpLines = check_polyline.lines();
for (const Line &line : tmpLines) { lines.emplace_back(line, _id, path.role()); }
}
}
}
return lines;
}
friend bool operator>(const LinesBucket &left, const LinesBucket &right) { return left._curHeight > right._curHeight; }
friend bool operator<(const LinesBucket &left, const LinesBucket &right) { return left._curHeight < right._curHeight; }
friend bool operator==(const LinesBucket &left, const LinesBucket &right) { return left._curHeight == right._curHeight; }
friend bool operator>(const LinesBucket &left, const LinesBucket &right) { return left._curBottomZ > right._curBottomZ; }
friend bool operator<(const LinesBucket &left, const LinesBucket &right) { return left._curBottomZ < right._curBottomZ; }
friend bool operator==(const LinesBucket &left, const LinesBucket &right) { return left._curBottomZ == right._curBottomZ; }
};
struct LinesBucketPtrComp
@@ -72,40 +108,31 @@ struct LinesBucketPtrComp
class LinesBucketQueue
{
private:
public:
std::vector<LinesBucket> _buckets;
std::priority_queue<LinesBucket *, std::vector<LinesBucket *>, LinesBucketPtrComp> _pq;
std::map<int, const void *> _idToObjsPtr;
std::map<const void *, int> _objsPtrToId;
public:
void emplace_back_bucket(std::vector<ExtrusionPaths> &&paths, const void *objPtr, Point offset);
void emplace_back_bucket(ExtrusionLayers &&els, const void *objPtr, Point offset);
bool valid() const { return _pq.empty() == false; }
const void *idToObjsPtr(int id)
{
if (_idToObjsPtr.find(id) != _idToObjsPtr.end())
return _idToObjsPtr[id];
else
return nullptr;
}
double removeLowests();
float getCurrBottomZ();
LineWithIDs getCurLines() const;
};
void getExtrusionPathsFromEntity(const ExtrusionEntityCollection *entity, ExtrusionPaths &paths);
ExtrusionPaths getExtrusionPathsFromLayer(LayerRegionPtrs layerRegionPtrs);
ExtrusionLayers getExtrusionPathsFromLayer(const LayerRegionPtrs layerRegionPtrs);
ExtrusionPaths getExtrusionPathsFromSupportLayer(SupportLayer *supportLayer);
ExtrusionLayer getExtrusionPathsFromSupportLayer(SupportLayer *supportLayer);
std::pair<std::vector<ExtrusionPaths>, std::vector<ExtrusionPaths>> getAllLayersExtrusionPathsFromObject(PrintObject *obj);
ObjectExtrusions getAllLayersExtrusionPathsFromObject(PrintObject *obj);
struct ConflictComputeResult
{
int _obj1;
int _obj2;
const void* _obj1;
const void* _obj2;
ConflictComputeResult(int o1, int o2) : _obj1(o1), _obj2(o2) {}
ConflictComputeResult(const void* o1, const void* o2) : _obj1(o1), _obj2(o2) {}
ConflictComputeResult() = default;
};