mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-10-15 20:01:31 +00:00
Merge upstream/main into belt-printer
Brings belt-printer up to main4b4a261787. Resolutions: - G-code header (#15897, #15915): main moved the header, config and thumbnail block later in _do_export; write_belt_header() moves with it, still after the thumbnails and outside the BTT_TFT gate. - _extrude: first-layer acceleration keeps the per-path first-layer plane test with main's cached nozzle index (#16028); main's set_speed out-param form (#16108) everywhere else. - GCodeWriter (#16108): the arc-to-polyline fallback for machine mappings that cannot express G2/G3 now runs in the out-param extrude_arc_to_xy, which is the overload GCode calls, and appends to the caller's string. - GCodeProcessorResult: the belt fields join main's forwarding assign. - Clipper2 (#15969): belt arrange helpers take Slic3r::Point; the tree support join types lose their ClipperLib qualifier. - CLI arrange (#15837): belt printers still reserve no wipe tower. - Wipe tower options (#15841): the two new sparse-layer toggles are hidden for belt printers like the rest of the tower options. - Keyboard shortcuts (#15706): main's registry replaces the old key switch; the belt view toggle is re-registered in the next commit. - Print::process: the belt purge-plan undo runs before main's SliceStarted event. - scripts/filament_id_snapshot.json: deleted on main (a77209af8f). - Includes and appended tests: union of both sides.
This commit is contained in:
+269
-158
@@ -1,7 +1,56 @@
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#include <boost/optional/optional.hpp>
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#include <array>
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#include <cassert>
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#include <cmath>
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#include <boost/algorithm/string/erase.hpp>
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#include <boost/algorithm/string/split.hpp>
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#include <boost/algorithm/string/classification.hpp>
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#include <cstddef>
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#include <algorithm>
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#include "libslic3r/Color.hpp"
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#include "libslic3r/Point.hpp"
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#include "libslic3r/Config.hpp"
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#include "libslic3r/PrintConfig.hpp"
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#include "libslic3r/Line.hpp"
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#include "libslic3r/Polyline.hpp"
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#include "libslic3r/ExPolygon.hpp"
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#include <iterator>
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#include "libslic3r/BuildVolume.hpp"
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#include "libslic3r/GCode/WipeTower.hpp"
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#include "libslic3r/CustomGCode.hpp"
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#include "libslic3r/GCode/GCodeProcessor.hpp"
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#include <ios>
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#include <iomanip>
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#include "libslic3r/Arrange.hpp"
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#include "libslic3r/PrintBase.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/format.hpp"
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#include <cstring>
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#include <exception>
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#include "libslic3r/ParameterUtils.hpp"
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#include <imgui.h>
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#include "libslic3r/Format/bbs_3mf.hpp"
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#include "libslic3r/Print.hpp"
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#include "libslic3r/LocalesUtils.hpp"
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#include <cstdlib>
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#include <limits>
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#include <memory>
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#include <map>
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#include <mutex>
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#include <numeric>
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#include "slic3r/GUI/ImGuiWrapper.hpp"
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#include <utility>
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#include "slic3r/GUI/MeshUtils.hpp"
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#include "slic3r/GUI/GLTexture.hpp"
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#include "slic3r/GUI/GLShader.hpp"
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#include "slic3r/GUI/OpenGLManager.hpp"
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#include "slic3r/GUI/SceneRaycaster.hpp"
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#include <set>
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#include <unordered_map>
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#include <unordered_set>
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#include "slic3r/GUI/3DScene.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/GUI_ObjectLayers.hpp"
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#include <vector>
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#include <string>
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#include <sstream>
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@@ -29,6 +78,7 @@
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#include "libslic3r/Tesselate.hpp"
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#include "libslic3r/GCode/ThumbnailData.hpp"
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#include "libslic3r/Utils.hpp"
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#include "libslic3r/LifecycleEvents.hpp"
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#include "I18N.hpp"
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#include "GUI_App.hpp"
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@@ -47,7 +97,15 @@
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/Utils/FileHelp.hpp"
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#include <imgui/imgui_internal.h>
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#include <wx/colour.h>
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#include <wx/dcgraph.h>
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#include <wx/string.h>
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#include <wx/types.h>
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#include <wx/dcmemory.h>
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#include <wx/intl.h>
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#include <wx/event.h>
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#include <wx/image.h>
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#include <wx/gdicmn.h>
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using boost::optional;
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namespace fs = boost::filesystem;
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@@ -809,67 +867,8 @@ void PartPlate::render_logo(bool bottom, bool render_cali)
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{
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if (!m_partplate_list->render_bedtype_logo) {
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// render third-party printer texture logo
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if (m_partplate_list->m_logo_texture_filename.empty()) {
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m_partplate_list->m_logo_texture.reset();
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if (!m_partplate_list->load_logo_texture())
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return;
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}
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//GLTexture* temp_texture = const_cast<GLTexture*>(&m_temp_texture);
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if (m_partplate_list->m_logo_texture.get_id() == 0 || m_partplate_list->m_logo_texture.get_source() != m_partplate_list->m_logo_texture_filename) {
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m_partplate_list->m_logo_texture.reset();
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if (boost::algorithm::iends_with(m_partplate_list->m_logo_texture_filename, ".svg")) {
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/*// use higher resolution images if graphic card and opengl version allow
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GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
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if (temp_texture->get_id() == 0 || temp_texture->get_source() != m_texture_filename) {
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// generate a temporary lower resolution texture to show while no main texture levels have been compressed
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if (!temp_texture->load_from_svg_file(m_texture_filename, false, false, false, max_tex_size / 8)) {
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render_default(bottom, false);
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return;
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}
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canvas.request_extra_frame();
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}*/
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// starts generating the main texture, compression will run asynchronously
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GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
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GLint logo_tex_size = (max_tex_size < 2048) ? max_tex_size : 2048;
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if (!m_partplate_list->m_logo_texture.load_from_svg_file(m_partplate_list->m_logo_texture_filename, true, true, true, logo_tex_size)) {
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BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % m_partplate_list->m_logo_texture_filename;
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return;
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}
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}
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else if (boost::algorithm::iends_with(m_partplate_list->m_logo_texture_filename, ".png")) {
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// generate a temporary lower resolution texture to show while no main texture levels have been compressed
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/* if (temp_texture->get_id() == 0 || temp_texture->get_source() != m_logo_texture_filename) {
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if (!temp_texture->load_from_file(m_logo_texture_filename, false, GLTexture::None, false)) {
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render_default(bottom, false);
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return;
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}
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canvas.request_extra_frame();
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}*/
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// starts generating the main texture, compression will run asynchronously
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if (!m_partplate_list->m_logo_texture.load_from_file(m_partplate_list->m_logo_texture_filename, true, GLTexture::MultiThreaded, true)) {
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BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % m_partplate_list->m_logo_texture_filename;
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return;
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}
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}
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else {
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BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not load logo texture from %1%, unsupported format") % m_partplate_list->m_logo_texture_filename;
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return;
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}
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}
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else if (m_partplate_list->m_logo_texture.unsent_compressed_data_available()) {
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// sends to gpu the already available compressed levels of the main texture
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m_partplate_list->m_logo_texture.send_compressed_data_to_gpu();
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// the temporary texture is not needed anymore, reset it
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//if (temp_texture->get_id() != 0)
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// temp_texture->reset();
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//canvas.request_extra_frame();
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}
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if (m_logo_triangles.is_initialized())
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render_logo_texture(m_partplate_list->m_logo_texture, m_logo_triangles, bottom);
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@@ -1064,7 +1063,13 @@ void PartPlate::render_grid(bool bottom) {
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void PartPlate::render_height_limit(PartPlate::HeightLimitMode mode)
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{
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if (m_print && m_print->config().print_sequence == PrintSequence::ByObject && mode != HEIGHT_LIMIT_NONE)
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// Orca: a prime tower compacted by "No sparse layers" drags the nozzle back down to the plate on
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// every toolchange, so the rod and the lid limit how tall a neighbouring object may be exactly as
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// they do in sequential printing. The reference lines are just as useful there.
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const bool relevant_for_print_mode = m_print && (m_print->config().print_sequence == PrintSequence::ByObject ||
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(m_print->config().print_sequence == PrintSequence::ByLayer &&
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wipe_tower_sparse_layers_skipped(m_print->config()) && m_print->has_wipe_tower()));
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if (relevant_for_print_mode && mode != HEIGHT_LIMIT_NONE)
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{
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// draw lower limit
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// ORCA: OpenGL Core Profile
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@@ -1120,19 +1125,9 @@ void PartPlate::render_plate_name_texture()
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glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
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}
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void PartPlate::show_tooltip(const std::string tooltip)
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void PartPlate::set_hover_tooltip(const std::string& tooltip)
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{
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const auto scale = m_plater->get_current_canvas3D()->get_scale();
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, {6 * scale, 3 * scale});
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 3 * scale);
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ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BACKGROUND);
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ImGui::PushStyleColor(ImGuiCol_Border, {0, 0, 0, 0});
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.00f, 1.00f, 1.00f, 1.00f));
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ImGui::BeginTooltip();
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ImGui::TextUnformatted(tooltip.c_str());
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ImGui::EndTooltip();
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ImGui::PopStyleColor(3);
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ImGui::PopStyleVar(2);
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m_partplate_list->m_hover_tooltip = tooltip;
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}
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void PartPlate::render_icons(bool bottom, bool only_name, int hover_id)
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@@ -1157,21 +1152,21 @@ void PartPlate::render_icons(bool bottom, bool only_name, int hover_id)
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if (!only_name) {
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if (hover_id == 1) {
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render_icon_texture(m_del_icon.model, m_partplate_list->m_del_hovered_texture);
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show_tooltip(_u8L("Remove current plate (if not last one)"));
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set_hover_tooltip(_u8L("Remove current plate (if not last one)"));
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}
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else
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render_icon_texture(m_del_icon.model, m_partplate_list->m_del_texture);
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if (hover_id == 2) {
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render_icon_texture(m_orient_icon.model, m_partplate_list->m_orient_hovered_texture);
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show_tooltip(_u8L("Auto orient objects on current plate"));
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set_hover_tooltip(_u8L("Auto orient objects on current plate"));
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}
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else
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render_icon_texture(m_orient_icon.model, m_partplate_list->m_orient_texture);
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if (hover_id == 3) {
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render_icon_texture(m_arrange_icon.model, m_partplate_list->m_arrange_hovered_texture);
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show_tooltip(_u8L("Arrange objects on current plate"));
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set_hover_tooltip(_u8L("Arrange objects on current plate"));
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}
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else
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render_icon_texture(m_arrange_icon.model, m_partplate_list->m_arrange_texture);
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@@ -1180,12 +1175,12 @@ void PartPlate::render_icons(bool bottom, bool only_name, int hover_id)
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if (this->is_locked()) {
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render_icon_texture(m_lock_icon.model,
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m_partplate_list->m_locked_hovered_texture);
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show_tooltip(_u8L("Unlock current plate"));
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set_hover_tooltip(_u8L("Unlock current plate"));
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}
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else {
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render_icon_texture(m_lock_icon.model,
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m_partplate_list->m_lockopen_hovered_texture);
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show_tooltip(_u8L("Lock current plate"));
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set_hover_tooltip(_u8L("Lock current plate"));
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}
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} else {
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if (this->is_locked())
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@@ -1199,21 +1194,21 @@ void PartPlate::render_icons(bool bottom, bool only_name, int hover_id)
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if (dual_bbl) {
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if (hover_id == PLATE_FILAMENT_MAP_ID){
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render_icon_texture(m_plate_filament_map_icon.model, m_partplate_list->m_plate_set_filament_map_hovered_texture);
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show_tooltip(_u8L("Filament grouping"));
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set_hover_tooltip(_u8L("Filament grouping"));
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} else
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render_icon_texture(m_plate_filament_map_icon.model, m_partplate_list->m_plate_set_filament_map_texture);
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}
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if (hover_id == 6) {
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render_icon_texture(m_plate_name_edit_icon.model, m_partplate_list->m_plate_name_edit_hovered_texture);
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show_tooltip(_u8L("Edit current plate name"));
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set_hover_tooltip(_u8L("Edit current plate name"));
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}
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else
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render_icon_texture(m_plate_name_edit_icon.model, m_partplate_list->m_plate_name_edit_texture);
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if (hover_id == 7) {
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render_icon_texture(m_move_front_icon.model, m_partplate_list->m_move_front_hovered_texture);
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show_tooltip(_u8L("Move plate to the front"));
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set_hover_tooltip(_u8L("Move plate to the front"));
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} else
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render_icon_texture(m_move_front_icon.model, m_partplate_list->m_move_front_texture);
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@@ -1226,7 +1221,7 @@ void PartPlate::render_icons(bool bottom, bool only_name, int hover_id)
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else
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render_icon_texture(m_plate_settings_icon.model, m_partplate_list->m_plate_settings_changed_hovered_texture);
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show_tooltip(_u8L("Customize current plate"));
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set_hover_tooltip(_u8L("Customize current plate"));
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} else {
|
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if (!has_plate_settings)
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render_icon_texture(m_plate_settings_icon.model, m_partplate_list->m_plate_settings_texture);
|
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@@ -2641,11 +2636,20 @@ void PartPlate::set_plate_name(const std::string& name)
|
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if (boost::equals(m_name, name))
|
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return;
|
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|
||||
const std::string previous_name = m_name;
|
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m_name = name;
|
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if (m_print != nullptr)
|
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m_print->set_plate_name(name);
|
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|
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invalidate_plate_name_texture();
|
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|
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if (m_plater != nullptr && !m_plater->is_loading_project()) {
|
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LifecycleEventContext ctx;
|
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ctx.name = name;
|
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ctx.previous_name = previous_name;
|
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ctx.index = m_plate_index;
|
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fire_lifecycle_event(LifecycleEvent::PlateRenamed, ctx);
|
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}
|
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}
|
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|
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//get the print's object, result and index
|
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@@ -3528,7 +3532,7 @@ bool PartPlate::intersects(const BoundingBoxf3& bb) const
|
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return print_volume.intersects(bb);
|
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}
|
||||
|
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void PartPlate::render(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool only_body, bool force_background_color, HeightLimitMode mode, int hover_id, bool render_cali, bool show_grid)
|
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void PartPlate::render(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool only_body, bool force_background_color, HeightLimitMode mode, int hover_id, bool render_cali, bool show_grid, bool hide_chrome)
|
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{
|
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glsafe(::glEnable(GL_DEPTH_TEST));
|
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|
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@@ -3576,19 +3580,24 @@ void PartPlate::render(const Transform3d& view_matrix, const Transform3d& projec
|
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shader->stop_using();
|
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}
|
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|
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if (wxGetApp().show_plate_gridlines() && show_grid)
|
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if (wxGetApp().show_plate_gridlines() && show_grid) {
|
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glsafe(::glDepthMask(bottom ? GL_TRUE : GL_FALSE));
|
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render_grid(bottom);
|
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glsafe(::glDepthMask(GL_TRUE));
|
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}
|
||||
|
||||
if (!bottom && m_selected && !force_background_color) {
|
||||
if (!hide_chrome && !bottom && m_selected && !force_background_color) {
|
||||
if (m_partplate_list)
|
||||
render_logo(bottom, m_partplate_list->render_cali_logo && render_cali);
|
||||
else
|
||||
render_logo(bottom);
|
||||
}
|
||||
|
||||
render_icons(bottom, only_body, hover_id);
|
||||
if (!force_background_color) {
|
||||
render_only_numbers(bottom);
|
||||
if (!hide_chrome) {
|
||||
render_icons(bottom, only_body, hover_id);
|
||||
if (!force_background_color) {
|
||||
render_only_numbers(bottom);
|
||||
}
|
||||
}
|
||||
|
||||
glsafe(::glDisable(GL_DEPTH_TEST));
|
||||
@@ -4248,6 +4257,7 @@ Vec2d PartPlateList::compute_shape_position(int index, int cols)
|
||||
//generate icon textures
|
||||
void PartPlateList::generate_icon_textures()
|
||||
{
|
||||
m_icon_textures_dark = m_is_dark;
|
||||
// use higher resolution images if graphic card and opengl version allow
|
||||
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size(), icon_size = max_tex_size / 8;
|
||||
std::string path = resources_dir() + "/images/";
|
||||
@@ -4463,6 +4473,9 @@ void PartPlateList::release_icon_textures()
|
||||
PartPlateList::is_load_bedtype_textures = false;
|
||||
PartPlateList::is_load_extruder_only_area_textures = false;
|
||||
PartPlateList::is_load_cali_texture = false;
|
||||
m_next_bedtype_texture = 0;
|
||||
m_next_extruder_only_area_texture = 0;
|
||||
m_next_cali_texture = 0;
|
||||
for (int i = 0; i < btCount; i++) {
|
||||
for (auto& part: bed_texture_info[i].parts) {
|
||||
if (part.texture) {
|
||||
@@ -4770,9 +4783,16 @@ int PartPlateList::create_plate(bool adjust_position)
|
||||
|
||||
if (m_plater) {
|
||||
// In GUI mode
|
||||
wxGetApp().obj_list()->on_plate_added(plate);
|
||||
wxGetApp().obj_list()->on_plate_added(plate);
|
||||
}
|
||||
|
||||
if (m_plater != nullptr && m_intialized && !m_plater->is_loading_project()) {
|
||||
LifecycleEventContext ctx;
|
||||
ctx.name = plate->get_plate_name();
|
||||
ctx.index = new_index;
|
||||
fire_lifecycle_event(LifecycleEvent::PlateCreated, ctx);
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":created a new plate %1%") % new_index;
|
||||
return new_index;
|
||||
}
|
||||
@@ -4871,6 +4891,7 @@ int PartPlateList::delete_plate(int index)
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":plate %1%, has an invalid index %2%") % index % plate->get_index();
|
||||
return -1;
|
||||
}
|
||||
const std::string plate_name = plate->get_plate_name();
|
||||
|
||||
if (m_plater) {
|
||||
// In GUI mode
|
||||
@@ -4953,6 +4974,13 @@ int PartPlateList::delete_plate(int index)
|
||||
|
||||
delete plate;
|
||||
|
||||
if (m_plater != nullptr && m_intialized && !m_plater->is_loading_project()) {
|
||||
LifecycleEventContext ctx;
|
||||
ctx.name = plate_name;
|
||||
ctx.index = index;
|
||||
fire_lifecycle_event(LifecycleEvent::PlateDeleted, ctx);
|
||||
}
|
||||
|
||||
// FIX: context of BackgroundSliceProcess and gcode preview need to be updated before ObjectList::reload_all_plates().
|
||||
#if 0
|
||||
if (m_plater != nullptr) {
|
||||
@@ -5061,6 +5089,7 @@ int PartPlateList::select_plate(int index)
|
||||
if (m_plate_list.empty() || index >= m_plate_list.size()) {
|
||||
return -1;
|
||||
}
|
||||
const int previous_index = m_current_plate;
|
||||
|
||||
// BBS: erase unnecessary snapshot
|
||||
if (get_curr_plate_index() != index && m_intialized) {
|
||||
@@ -5087,6 +5116,13 @@ int PartPlateList::select_plate(int index)
|
||||
//wxQueueEvent(m_plater, new SimpleEvent(EVT_GLCANVAS_PLATE_SELECT));
|
||||
}
|
||||
|
||||
if (previous_index != index && m_intialized && m_plater != nullptr && !m_plater->is_loading_project()) {
|
||||
LifecycleEventContext ctx;
|
||||
ctx.name = m_plate_list[index]->get_plate_name();
|
||||
ctx.index = index;
|
||||
fire_lifecycle_event(LifecycleEvent::PlateSelected, ctx);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -5983,7 +6019,7 @@ void PartPlateList::postprocess_arrange_polygon(arrangement::ArrangePolygon& arr
|
||||
|
||||
/*rendering related functions*/
|
||||
//render
|
||||
void PartPlateList::render(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool only_current, bool only_body, int hover_id, bool render_cali, bool show_grid)
|
||||
void PartPlateList::render(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool only_current, bool only_body, int hover_id, bool render_cali, bool show_grid, bool hide_chrome)
|
||||
{
|
||||
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
|
||||
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
|
||||
@@ -5995,12 +6031,7 @@ void PartPlateList::render(const Transform3d& view_matrix, const Transform3d& pr
|
||||
plate_hover_action = hover_id % PartPlate::GRABBER_COUNT;
|
||||
}
|
||||
|
||||
static bool last_dark_mode_status = m_is_dark;
|
||||
if (m_is_dark != last_dark_mode_status) {
|
||||
last_dark_mode_status = m_is_dark;
|
||||
generate_icon_textures();
|
||||
} else if(m_del_texture.get_id() == 0)
|
||||
generate_icon_textures();
|
||||
load_icon_textures();
|
||||
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
|
||||
int current_index = (*it)->get_index();
|
||||
if (only_current && (current_index != m_current_plate))
|
||||
@@ -6008,19 +6039,37 @@ void PartPlateList::render(const Transform3d& view_matrix, const Transform3d& pr
|
||||
if (current_index == m_current_plate) {
|
||||
PartPlate::HeightLimitMode height_mode = (only_current)?PartPlate::HEIGHT_LIMIT_NONE:m_height_limit_mode;
|
||||
if (plate_hover_index == current_index)
|
||||
(*it)->render(view_matrix, projection_matrix, bottom, only_body, false, height_mode, plate_hover_action, render_cali, show_grid);
|
||||
(*it)->render(view_matrix, projection_matrix, bottom, only_body, false, height_mode, plate_hover_action, render_cali, show_grid, hide_chrome);
|
||||
else
|
||||
(*it)->render(view_matrix, projection_matrix, bottom, only_body, false, height_mode, -1, render_cali, show_grid);
|
||||
(*it)->render(view_matrix, projection_matrix, bottom, only_body, false, height_mode, -1, render_cali, show_grid, hide_chrome);
|
||||
}
|
||||
else {
|
||||
if (plate_hover_index == current_index)
|
||||
(*it)->render(view_matrix, projection_matrix, bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, plate_hover_action, render_cali, show_grid);
|
||||
(*it)->render(view_matrix, projection_matrix, bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, plate_hover_action, render_cali, show_grid, hide_chrome);
|
||||
else
|
||||
(*it)->render(view_matrix, projection_matrix, bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, -1, render_cali, show_grid);
|
||||
(*it)->render(view_matrix, projection_matrix, bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, -1, render_cali, show_grid, hide_chrome);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PartPlateList::render_hover_tooltip() const
|
||||
{
|
||||
if (m_hover_tooltip.empty())
|
||||
return;
|
||||
|
||||
const auto scale = m_plater->get_current_canvas3D()->get_scale();
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, {6 * scale, 3 * scale});
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 3 * scale);
|
||||
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BACKGROUND);
|
||||
ImGui::PushStyleColor(ImGuiCol_Border, {0, 0, 0, 0});
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.00f, 1.00f, 1.00f, 1.00f));
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::TextUnformatted(m_hover_tooltip.c_str());
|
||||
ImGui::EndTooltip();
|
||||
ImGui::PopStyleColor(3);
|
||||
ImGui::PopStyleVar(2);
|
||||
}
|
||||
|
||||
/*int PartPlateList::select_plate_by_hover_id(int hover_id)
|
||||
{
|
||||
int index = hover_id / PartPlate::GRABBER_COUNT;
|
||||
@@ -6124,6 +6173,8 @@ bool PartPlateList::set_shapes(const Pointfs &shape,
|
||||
}
|
||||
is_load_bedtype_textures = false; //reload textures
|
||||
is_load_extruder_only_area_textures = false; // reload textures
|
||||
m_next_bedtype_texture = 0;
|
||||
m_next_extruder_only_area_texture = 0;
|
||||
calc_bounding_boxes();
|
||||
|
||||
update_logo_texture_filename(texture_filename);
|
||||
@@ -7064,53 +7115,120 @@ bool PartPlateList::init_extruder_only_area_info()
|
||||
return true;
|
||||
}
|
||||
|
||||
void PartPlateList::load_bedtype_textures()
|
||||
static GLint logo_texture_size()
|
||||
{
|
||||
if (PartPlateList::is_load_bedtype_textures) return;
|
||||
|
||||
init_bed_type_info();
|
||||
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
|
||||
GLint logo_tex_size = (max_tex_size < 2048) ? max_tex_size : 2048;
|
||||
for (int i = 0; i < (unsigned int)btCount; ++i) {
|
||||
for (int j = 0; j < bed_texture_info[i].parts.size(); j++) {
|
||||
std::string filename = resources_dir() + "/images/" + bed_texture_info[i].parts[j].filename;
|
||||
if (boost::filesystem::exists(filename)) {
|
||||
PartPlateList::bed_texture_info[i].parts[j].texture = new GLTexture();
|
||||
if (!PartPlateList::bed_texture_info[i].parts[j].texture->load_from_svg_file(filename, true, true, true, logo_tex_size)) {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % filename;
|
||||
}
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % filename;
|
||||
}
|
||||
}
|
||||
}
|
||||
PartPlateList::is_load_bedtype_textures = true;
|
||||
return std::min<GLint>(OpenGLManager::get_gl_info().get_max_tex_size(), 2048);
|
||||
}
|
||||
|
||||
void PartPlateList::load_extruder_only_area_textures() {
|
||||
if (PartPlateList::is_load_extruder_only_area_textures) return;
|
||||
// Loads the texture of the next untried part across the parts of `infos`, in order, advancing
|
||||
// `next`; false once every part has been tried.
|
||||
static bool load_next_part_texture(PartPlateList::BedTextureInfo* infos, size_t count, size_t& next, bool compress_and_filter)
|
||||
{
|
||||
size_t k = next;
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
if (k >= infos[i].parts.size()) {
|
||||
k -= infos[i].parts.size();
|
||||
continue;
|
||||
}
|
||||
++next;
|
||||
PartPlateList::BedTextureInfo::TexturePart& part = infos[i].parts[k];
|
||||
const std::string filename = resources_dir() + "/images/" + part.filename;
|
||||
if (boost::filesystem::exists(filename)) {
|
||||
part.texture = new GLTexture();
|
||||
if (!part.texture->load_from_svg_file(filename, true, compress_and_filter, compress_and_filter, logo_texture_size()))
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load texture from %1% failed!") % filename;
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load texture from %1% failed!") % filename;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
auto ok = init_extruder_only_area_info();
|
||||
if (!ok) {
|
||||
void PartPlateList::load_bedtype_textures()
|
||||
{
|
||||
while (load_next_bedtype_texture()) {}
|
||||
}
|
||||
|
||||
bool PartPlateList::load_next_bedtype_texture()
|
||||
{
|
||||
if (PartPlateList::is_load_bedtype_textures)
|
||||
return false;
|
||||
if (m_next_bedtype_texture == 0)
|
||||
init_bed_type_info();
|
||||
if (load_next_part_texture(bed_texture_info, btCount, m_next_bedtype_texture, true))
|
||||
return true;
|
||||
PartPlateList::is_load_bedtype_textures = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool PartPlateList::load_logo_texture()
|
||||
{
|
||||
if (m_logo_texture_filename.empty()) {
|
||||
m_logo_texture.reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_logo_texture.get_id() != 0 && m_logo_texture.get_source() == m_logo_texture_filename) {
|
||||
if (m_logo_texture.unsent_compressed_data_available())
|
||||
// sends to gpu the already available compressed levels of the main texture
|
||||
m_logo_texture.send_compressed_data_to_gpu();
|
||||
return true;
|
||||
}
|
||||
|
||||
m_logo_texture.reset();
|
||||
// starts generating the main texture, compression will run asynchronously
|
||||
if (boost::algorithm::iends_with(m_logo_texture_filename, ".svg")) {
|
||||
if (!m_logo_texture.load_from_svg_file(m_logo_texture_filename, true, true, true, logo_texture_size())) {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % m_logo_texture_filename;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (boost::algorithm::iends_with(m_logo_texture_filename, ".png")) {
|
||||
if (!m_logo_texture.load_from_file(m_logo_texture_filename, true, GLTexture::MultiThreaded, true)) {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % m_logo_texture_filename;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not load logo texture from %1%, unsupported format") % m_logo_texture_filename;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void PartPlateList::load_icon_textures()
|
||||
{
|
||||
if (!icon_textures_loaded())
|
||||
generate_icon_textures();
|
||||
}
|
||||
|
||||
bool PartPlateList::load_next_plate_texture()
|
||||
{
|
||||
if (!render_bedtype_logo) {
|
||||
load_logo_texture();
|
||||
return false;
|
||||
}
|
||||
return load_next_bedtype_texture() || load_next_cali_texture() || load_next_extruder_only_area_texture();
|
||||
}
|
||||
|
||||
void PartPlateList::load_extruder_only_area_textures()
|
||||
{
|
||||
while (load_next_extruder_only_area_texture()) {}
|
||||
}
|
||||
|
||||
bool PartPlateList::load_next_extruder_only_area_texture()
|
||||
{
|
||||
if (PartPlateList::is_load_extruder_only_area_textures)
|
||||
return false;
|
||||
if (m_next_extruder_only_area_texture == 0 && !init_extruder_only_area_info()) {
|
||||
PartPlateList::is_load_extruder_only_area_textures = true;
|
||||
return;
|
||||
}
|
||||
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
|
||||
GLint logo_tex_size = (max_tex_size < 2048) ? max_tex_size : 2048;
|
||||
for (int i = 0; i < (unsigned int) ExtruderOnlyAreaType::btAreaCount; ++i) {
|
||||
for (int j = 0; j < extruder_only_area_info[i].parts.size(); j++) {
|
||||
std::string filename = resources_dir() + "/images/" + extruder_only_area_info[i].parts[j].filename;
|
||||
if (boost::filesystem::exists(filename)) {
|
||||
PartPlateList::extruder_only_area_info[i].parts[j].texture = new GLTexture();
|
||||
if (!PartPlateList::extruder_only_area_info[i].parts[j].texture->load_from_svg_file(filename, true, false, false, logo_tex_size)) {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % filename;
|
||||
}
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % filename;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (load_next_part_texture(extruder_only_area_info, (size_t) ExtruderOnlyAreaType::btAreaCount, m_next_extruder_only_area_texture, false))
|
||||
return true;
|
||||
PartPlateList::is_load_extruder_only_area_textures = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void PartPlateList::init_cali_texture_info()
|
||||
@@ -7125,26 +7243,19 @@ void PartPlateList::init_cali_texture_info()
|
||||
|
||||
void PartPlateList::load_cali_textures()
|
||||
{
|
||||
if (PartPlateList::is_load_cali_texture) return;
|
||||
while (load_next_cali_texture()) {}
|
||||
}
|
||||
|
||||
init_cali_texture_info();
|
||||
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
|
||||
GLint logo_tex_size = (max_tex_size < 2048) ? max_tex_size : 2048;
|
||||
for (int i = 0; i < (unsigned int)btCount; ++i) {
|
||||
for (int j = 0; j < cali_texture_info.parts.size(); j++) {
|
||||
std::string filename = resources_dir() + "/images/" + cali_texture_info.parts[j].filename;
|
||||
if (boost::filesystem::exists(filename)) {
|
||||
PartPlateList::cali_texture_info.parts[j].texture = new GLTexture();
|
||||
if (!PartPlateList::cali_texture_info.parts[j].texture->load_from_svg_file(filename, true, true, true, logo_tex_size)) {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load cali texture from %1% failed!") % filename;
|
||||
}
|
||||
}
|
||||
else {
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load cali texture from %1% failed!") % filename;
|
||||
}
|
||||
}
|
||||
}
|
||||
bool PartPlateList::load_next_cali_texture()
|
||||
{
|
||||
if (PartPlateList::is_load_cali_texture)
|
||||
return false;
|
||||
if (m_next_cali_texture == 0)
|
||||
init_cali_texture_info();
|
||||
if (load_next_part_texture(&cali_texture_info, 1, m_next_cali_texture, true))
|
||||
return true;
|
||||
PartPlateList::is_load_cali_texture = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void PartPlateList::on_extruder_count_changed(int extruder_count)
|
||||
|
||||
Reference in New Issue
Block a user