Merge upstream/main into belt-printer

Brings belt-printer up to main 4b4a261787. Resolutions:

- G-code header (#15897, #15915): main moved the header, config and
  thumbnail block later in _do_export; write_belt_header() moves with it,
  still after the thumbnails and outside the BTT_TFT gate.
- _extrude: first-layer acceleration keeps the per-path first-layer plane
  test with main's cached nozzle index (#16028); main's set_speed out-param
  form (#16108) everywhere else.
- GCodeWriter (#16108): the arc-to-polyline fallback for machine mappings
  that cannot express G2/G3 now runs in the out-param extrude_arc_to_xy,
  which is the overload GCode calls, and appends to the caller's string.
- GCodeProcessorResult: the belt fields join main's forwarding assign.
- Clipper2 (#15969): belt arrange helpers take Slic3r::Point; the tree
  support join types lose their ClipperLib qualifier.
- CLI arrange (#15837): belt printers still reserve no wipe tower.
- Wipe tower options (#15841): the two new sparse-layer toggles are hidden
  for belt printers like the rest of the tower options.
- Keyboard shortcuts (#15706): main's registry replaces the old key switch;
  the belt view toggle is re-registered in the next commit.
- Print::process: the belt purge-plan undo runs before main's SliceStarted
  event.
- scripts/filament_id_snapshot.json: deleted on main (a77209af8f).
- Includes and appended tests: union of both sides.
This commit is contained in:
harrierpigeon
2026-10-04 19:20:33 -05:00
11471 changed files with 2992690 additions and 2720441 deletions
+84 -38
View File
@@ -1,13 +1,40 @@
#include "MultiMaterialSegmentation.hpp"
#include "BoundingBox.hpp"
#include "ClipperUtils.hpp"
#include "Config.hpp"
#include "EdgeGrid.hpp"
#include "Geometry/VoronoiOffset.hpp"
#include "Geometry/Voronoi.hpp"
#include "Flow.hpp"
#include "ExPolygon.hpp"
#include "Layer.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "Line.hpp"
#include "Model.hpp"
#include "Print.hpp"
#include "Geometry/VoronoiVisualUtils.hpp"
#include "Geometry/VoronoiUtils.hpp"
#include "MutablePolygon.hpp"
#include "Utils.hpp"
#include "PrintConfig.hpp"
#include "TriangleSelector.hpp"
#include "TriangleMeshSlicer.hpp"
#include "Surface.hpp"
#include "format.hpp"
#include "libslic3r.h"
#include <cmath>
#include <cstddef>
#include <list>
#include <cassert>
#include <algorithm>
#include <cstdlib>
#include <boost/container_hash/hash.hpp>
#include <math.h>
#include <functional>
#include <array>
#include <limits>
#include <utility>
#include <unordered_set>
@@ -15,6 +42,8 @@
#include <tbb/parallel_for.h>
#include <mutex>
#include <boost/thread/lock_guard.hpp>
#include <vector>
#include <queue>
//#define MM_SEGMENTATION_DEBUG_GRAPH
//#define MM_SEGMENTATION_DEBUG_REGIONS
@@ -636,6 +665,8 @@ static std::vector<std::pair<size_t, size_t>> get_segments(const ColoredLines &p
return segments;
}
static std::vector<PaintedLine> filter_painted_lines(const Line &line_to_process, const size_t start_idx, const size_t end_idx, const std::vector<PaintedLine> &painted_lines)
{
const int filter_eps_value = scale_(0.1f);
@@ -688,15 +719,29 @@ static std::vector<std::vector<PaintedLine>> post_process_painted_lines(const st
if (painted_lines.empty())
return {};
// The painted lines were appended by parallel workers, so their order is arbitrary. The sort must
// therefore be a total order: two projections of the same span from facets of different colours
// tie on every geometric key, and whichever sorts first wins the span in filter_painted_lines().
// The colour and the end points break such ties so the result does not depend on scheduling.
auto comp = [&contours](const PaintedLine &first, const PaintedLine &second) {
Point first_start_p = contours[first.contour_idx].segment_start(first.line_idx);
return first.contour_idx < second.contour_idx ||
(first.contour_idx == second.contour_idx &&
(first.line_idx < second.line_idx ||
(first.line_idx == second.line_idx &&
((first.projected_line.a - first_start_p).cast<double>().squaredNorm() < (second.projected_line.a - first_start_p).cast<double>().squaredNorm() ||
((first.projected_line.a - first_start_p).cast<double>().squaredNorm() == (second.projected_line.a - first_start_p).cast<double>().squaredNorm() &&
(first.projected_line.b - first.projected_line.a).cast<double>().squaredNorm() < (second.projected_line.b - second.projected_line.a).cast<double>().squaredNorm())))));
if (first.contour_idx != second.contour_idx)
return first.contour_idx < second.contour_idx;
if (first.line_idx != second.line_idx)
return first.line_idx < second.line_idx;
const Point start_p = contours[first.contour_idx].segment_start(first.line_idx);
const double first_dist = (first.projected_line.a - start_p).cast<double>().squaredNorm();
const double second_dist = (second.projected_line.a - start_p).cast<double>().squaredNorm();
if (first_dist != second_dist)
return first_dist < second_dist;
const double first_len = (first.projected_line.b - first.projected_line.a).cast<double>().squaredNorm();
const double second_len = (second.projected_line.b - second.projected_line.a).cast<double>().squaredNorm();
if (first_len != second_len)
return first_len < second_len;
if (first.color != second.color)
return first.color < second.color;
if (first.projected_line.a != second.projected_line.a)
return first.projected_line.a < second.projected_line.a;
return first.projected_line.b < second.projected_line.b;
};
std::sort(painted_lines.begin(), painted_lines.end(), comp);
@@ -1200,15 +1245,12 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
const size_t num_layers = input_expolygons.size();
const ConstLayerPtrsAdaptor layers = print_object.layers();
// Maximum number of top / bottom layers accounts for maximum overlap of one thread group into a neighbor thread group.
int max_top_layers = 0;
int max_bottom_layers = 0;
int granularity = 1;
for (size_t i = 0; i < print_object.num_printing_regions(); ++ i) {
const PrintRegionConfig &config = print_object.printing_region(i).config();
max_top_layers = std::max(max_top_layers, config.top_shell_layers.value);
max_bottom_layers = std::max(max_bottom_layers, config.bottom_shell_layers.value);
granularity = std::max(granularity, std::max(config.top_shell_layers.value, config.bottom_shell_layers.value) - 1);
}
// Project upwards pointing painted triangles over top surfaces,
@@ -1333,14 +1375,16 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
std::vector<std::vector<ExPolygons>> triangles_by_color_bottom(num_facets_states);
std::vector<std::vector<ExPolygons>> triangles_by_color_top(num_facets_states);
triangles_by_color_bottom.assign(num_facets_states, std::vector<ExPolygons>(num_layers * 2));
triangles_by_color_top.assign(num_facets_states, std::vector<ExPolygons>(num_layers * 2));
triangles_by_color_bottom.assign(num_facets_states, std::vector<ExPolygons>(num_layers));
triangles_by_color_top.assign(num_facets_states, std::vector<ExPolygons>(num_layers));
// BBS: use shell_triangles_by_color_bottom & shell_triangles_by_color_top to save the top and bottom embedded layers's color information
std::vector<std::vector<ExPolygons>> shell_triangles_by_color_bottom(num_facets_states);
std::vector<std::vector<ExPolygons>> shell_triangles_by_color_top(num_facets_states);
shell_triangles_by_color_bottom.assign(num_facets_states, std::vector<ExPolygons>(num_layers * 2));
shell_triangles_by_color_top.assign(num_facets_states, std::vector<ExPolygons>(num_layers * 2));
// BBS: the painted top / bottom surfaces are also projected onto the shell layers below / above them.
// Each layer only writes the projections it produced, keyed by the layer they land on, so the
// parallel loop shares nothing; they are gathered per target layer afterwards, in source-layer
// order, which keeps the result independent of how the layers were scheduled.
using ShellProjections = std::vector<std::pair<size_t, ExPolygons>>; // (target layer, projection)
std::vector<std::vector<ShellProjections>> shell_triangles_by_color_bottom(num_facets_states, std::vector<ShellProjections>(num_layers));
std::vector<std::vector<ShellProjections>> shell_triangles_by_color_top(num_facets_states, std::vector<ShellProjections>(num_layers));
struct LayerColorStat {
// Number of regions for a queried color.
@@ -1384,11 +1428,9 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
return out;
};
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers, granularity), [&granularity, &num_layers, &num_facets_states, &layer_color_stat, &top_raw, &triangles_by_color_top,
&throw_on_cancel_callback, &input_expolygons, &bottom_raw, &triangles_by_color_bottom,
&shell_triangles_by_color_top, &shell_triangles_by_color_bottom](const tbb::blocked_range<size_t> &range) {
size_t group_idx = range.begin() / granularity;
size_t layer_idx_offset = (group_idx & 1) * num_layers;
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&num_layers, &num_facets_states, &layer_color_stat, &top_raw, &triangles_by_color_top,
&throw_on_cancel_callback, &input_expolygons, &bottom_raw, &triangles_by_color_bottom,
&shell_triangles_by_color_top, &shell_triangles_by_color_bottom](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
for (size_t color_idx = 0; color_idx < num_facets_states; ++color_idx) {
throw_on_cancel_callback();
@@ -1398,7 +1440,7 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
// Clean up thin projections. They are not printable anyways.
top_ex = opening_ex(top_ex, stat.small_region_threshold);
if (! top_ex.empty()) {
append(triangles_by_color_top[color_idx][layer_idx + layer_idx_offset], top_ex);
append(triangles_by_color_top[color_idx][layer_idx], top_ex);
float offset = 0.f;
ExPolygons layer_slices_trimmed = input_expolygons[layer_idx];
for (int last_idx = int(layer_idx) - 1; last_idx > std::max(int(layer_idx - stat.top_shell_layers), int(0)); --last_idx) {
@@ -1409,7 +1451,7 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
ExPolygons last = opening_ex(intersection_ex(top_ex, offset_ex(layer_slices_trimmed, offset)), stat.small_region_threshold);
if (last.empty())
break;
append(shell_triangles_by_color_top[color_idx][last_idx + layer_idx_offset], std::move(last));
shell_triangles_by_color_top[color_idx][layer_idx].emplace_back(size_t(last_idx), std::move(last));
}
}
}
@@ -1418,7 +1460,7 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
// Clean up thin projections. They are not printable anyways.
bottom_ex = opening_ex(bottom_ex, stat.small_region_threshold);
if (! bottom_ex.empty()) {
append(triangles_by_color_bottom[color_idx][layer_idx + layer_idx_offset], bottom_ex);
append(triangles_by_color_bottom[color_idx][layer_idx], bottom_ex);
float offset = 0.f;
ExPolygons layer_slices_trimmed = input_expolygons[layer_idx];
for (size_t last_idx = layer_idx + 1; last_idx < std::min(layer_idx + stat.bottom_shell_layers, num_layers); ++last_idx) {
@@ -1429,7 +1471,7 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
ExPolygons last = opening_ex(intersection_ex(bottom_ex, offset_ex(layer_slices_trimmed, offset)), stat.small_region_threshold);
if (last.empty())
break;
append(shell_triangles_by_color_bottom[color_idx][last_idx + layer_idx_offset], std::move(last));
shell_triangles_by_color_bottom[color_idx][layer_idx].emplace_back(last_idx, std::move(last));
}
}
}
@@ -1437,19 +1479,28 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
}
});
// Gather the shell projections per target layer, walking the source layers in order.
std::vector<std::vector<ExPolygons>> shell_top_by_layer(num_facets_states, std::vector<ExPolygons>(num_layers));
std::vector<std::vector<ExPolygons>> shell_bottom_by_layer(num_facets_states, std::vector<ExPolygons>(num_layers));
for (size_t color_idx = 0; color_idx < num_facets_states; ++color_idx)
for (size_t layer_idx = 0; layer_idx < num_layers; ++layer_idx) {
for (auto &[target, projection] : shell_triangles_by_color_top[color_idx][layer_idx])
append(shell_top_by_layer[color_idx][target], std::move(projection));
for (auto &[target, projection] : shell_triangles_by_color_bottom[color_idx][layer_idx])
append(shell_bottom_by_layer[color_idx][target], std::move(projection));
}
std::vector<std::vector<ExPolygons>> triangles_by_color_merged(num_facets_states);
triangles_by_color_merged.assign(num_facets_states, std::vector<ExPolygons>(num_layers));
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&triangles_by_color_merged, &triangles_by_color_bottom, &triangles_by_color_top, &num_layers, &throw_on_cancel_callback,
&shell_triangles_by_color_top, &shell_triangles_by_color_bottom](const tbb::blocked_range<size_t> &range) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&triangles_by_color_merged, &triangles_by_color_bottom, &triangles_by_color_top, &throw_on_cancel_callback,
&shell_top_by_layer, &shell_bottom_by_layer](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
throw_on_cancel_callback();
ExPolygons painted_exploys;
for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx) {
auto &self = triangles_by_color_merged[color_idx][layer_idx];
append(self, std::move(triangles_by_color_bottom[color_idx][layer_idx]));
append(self, std::move(triangles_by_color_bottom[color_idx][layer_idx + num_layers]));
append(self, std::move(triangles_by_color_top[color_idx][layer_idx]));
append(self, std::move(triangles_by_color_top[color_idx][layer_idx + num_layers]));
self = union_ex(self);
append(painted_exploys, self);
@@ -1461,13 +1512,8 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx) {
auto &self = triangles_by_color_merged[color_idx][layer_idx];
auto top_area = diff_ex(union_ex(shell_triangles_by_color_top[color_idx][layer_idx],
shell_triangles_by_color_top[color_idx][layer_idx + num_layers]),
painted_exploys);
auto bottom_area = diff_ex(union_ex(shell_triangles_by_color_bottom[color_idx][layer_idx],
shell_triangles_by_color_bottom[color_idx][layer_idx + num_layers]),
painted_exploys);
auto top_area = diff_ex(union_ex(shell_top_by_layer[color_idx][layer_idx]), painted_exploys);
auto bottom_area = diff_ex(union_ex(shell_bottom_by_layer[color_idx][layer_idx]), painted_exploys);
append(self, top_area);
append(self, bottom_area);