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add One wall threshold parameter
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@@ -806,8 +806,8 @@ void PerimeterGenerator::split_top_surfaces(const ExPolygons &orig_polygons, ExP
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else
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offset_top_surface = 0;
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// don't takes into account too thin areas
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// skip if the exposed area is smaller than 2x perimeter width
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double min_width_top_surface = std::max(double(ext_perimeter_spacing / 2 + 10), 2.5 * (double(perimeter_width)));
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// skip if the exposed area is smaller than "min_width_top_surface"
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double min_width_top_surface = std::max(double(ext_perimeter_spacing / 2 + 10), config->min_width_top_surface.get_abs_value(perimeter_width));
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Polygons grown_upper_slices = offset(*this->upper_slices, min_width_top_surface);
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