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WIP synchronization of Z rotation of the instances
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@@ -237,7 +237,7 @@ public:
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void set_rotation(const Vec3d& rotation);
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void set_rotation(Axis axis, double rotation);
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Vec3d get_scaling_factor() const { return m_scaling_factor; }
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const Vec3d& get_scaling_factor() const { return m_scaling_factor; }
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double get_scaling_factor(Axis axis) const { return m_scaling_factor(axis); }
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void set_scaling_factor(const Vec3d& scaling_factor);
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