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Fix instance preview movement speed (#12154)
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@@ -5304,11 +5304,11 @@ void Plater::priv::update(unsigned int flags)
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update_status = this->update_background_process(false, flags & (unsigned int)UpdateParams::POSTPONE_VALIDATION_ERROR_MESSAGE);
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update_status = this->update_background_process(false, flags & (unsigned int)UpdateParams::POSTPONE_VALIDATION_ERROR_MESSAGE);
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//BBS TODO reload_scene
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//BBS TODO reload_scene
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this->view3D->reload_scene(false, flags & (unsigned int)UpdateParams::FORCE_FULL_SCREEN_REFRESH);
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this->view3D->reload_scene(false, flags & (unsigned int)UpdateParams::FORCE_FULL_SCREEN_REFRESH);
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this->preview->reload_print();
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if (is_preview_shown()) this->preview->reload_print();
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//BBS assemble view
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//BBS assemble view
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this->assemble_view->reload_scene(false, flags);
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this->assemble_view->reload_scene(false, flags);
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if (current_panel && q->is_preview_shown()) {
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if (current_panel && is_preview_shown()) {
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q->force_update_all_plate_thumbnails();
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q->force_update_all_plate_thumbnails();
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//update_fff_scene_only_shells(true);
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//update_fff_scene_only_shells(true);
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}
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}
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