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Fix build
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@@ -231,12 +231,6 @@ ModelMaterial::attributes()
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void rotate(float angle, Vec3d* axis)
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%code{% THIS->rotate(angle, *axis); %};
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void mirror(Axis axis);
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Model* cut(double z)
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%code%{
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RETVAL = new Model();
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THIS->cut(z, RETVAL);
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%};
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ModelObjectPtrs* split_object()
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%code%{
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