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Serialized camera type and fixed Mac build
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@@ -1772,6 +1772,9 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
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q->Layout();
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set_current_panel(view3D);
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// updates camera type from .ini file
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camera.set_type(get_config("camera_type"));
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}
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void Plater::priv::update(bool force_full_scene_refresh)
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