mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-05-16 18:12:10 +00:00
FIX: modify the shader load error for mac
Change-Id: I3e2b282b145b4d87e09c22d4fec1b88537212d60
This commit is contained in:
@@ -45,9 +45,6 @@ std::pair<bool, std::string> GLShadersManager::init()
|
||||
// used to render extrusion and travel paths as lines in gcode preview
|
||||
valid &= append_shader("toolpaths_lines", { "toolpaths_lines.vs", "toolpaths_lines.fs" });
|
||||
|
||||
// used to render cut connectors
|
||||
valid &= append_shader("gouraud_light_uniform", {"gouraud_light_uniform.vs", "gouraud_light_uniform.fs"});
|
||||
|
||||
// used to render objects in 3d editor
|
||||
//if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 0)) {
|
||||
if (0) {
|
||||
|
||||
Reference in New Issue
Block a user