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3DScene plain shader moved to c++
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@@ -24,7 +24,10 @@ sub new {
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# init GUI elements
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my $canvas = Slic3r::GUI::3DScene->new($self);
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$canvas->use_plain_shader(1);
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#===================================================================================================================================
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Slic3r::GUI::_3DScene::enable_shader($canvas, 1);
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# $canvas->use_plain_shader(1);
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#===================================================================================================================================
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$self->canvas($canvas);
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my $slider_low = Wx::Slider->new(
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$self, -1,
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