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Fixed the 'remove all points' button in sla gizmo (was only working in editing mode)
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@@ -469,7 +469,7 @@ public:
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virtual ~GLGizmoSlaSupports();
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void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
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bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down);
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void delete_selected_points();
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void delete_selected_points(bool force = false);
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private:
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bool on_init();
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