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build: clear 31 warnings - copy and move declarations (#15507)
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@@ -675,16 +675,6 @@ public:
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offset = Vec2d(0, 0);
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}
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TexturePart(const TexturePart& part) {
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this->x = part.x;
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this->y = part.y;
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this->w = part.w;
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this->h = part.h;
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this->offset = part.offset;
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this->buffer = part.buffer;
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this->filename = part.filename;
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this->texture = part.texture;
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}
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void update_pos(float xx, float yy, float ww, float hh) {
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x = xx;
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y = yy;
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