fix: defer filesystem and camera abstractions

This commit is contained in:
Ian Chua
2026-08-25 14:34:11 +08:00
parent f16071f083
commit b2a0485139
12 changed files with 82 additions and 243 deletions
+7 -3
View File
@@ -14,7 +14,6 @@
#include <wx/dcgraph.h>
#include <wx/simplebook.h>
#include "NetworkAgent.hpp"
#include "Widgets/Label.hpp"
#include "Widgets/CheckBox.hpp"
#include "Widgets/Button.hpp"
@@ -30,6 +29,11 @@ namespace Slic3r { namespace GUI {
class SkipPartCanvas;
enum URL_STATE {
URL_TCP,
URL_TUTK,
};
class PartSkipConfirmDialog : public DPIDialog
{
private:
@@ -118,7 +122,7 @@ private:
std::map<uint32_t, std::string> m_parts_name;
std::vector<int> m_partskip_ids;
URL_STATE m_url_state = URL_STATE::URL_TCP;
enum URL_STATE m_url_state = URL_STATE::URL_TCP;
PartsInfo GetPartsInfo();
bool is_drag_mode();
@@ -156,4 +160,4 @@ private:
void OnApplyDialog(wxCommandEvent &event);
};
}} // namespace Slic3r::GUI
}} // namespace Slic3r::GUI