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Refactored to get direct access to GLCanvas3D in Plater and Preview.
WIP: SLA update delayed until mouse is released.
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@@ -139,7 +139,6 @@ public:
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ObjectSettings* obj_settings();
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ObjectList* obj_list();
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Plater* plater();
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wxGLCanvas* canvas3D();
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std::vector<ModelObject*> *model_objects();
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AppConfig* app_config{ nullptr };
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