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Fixed debug technology ENABLE_RENDER_SELECTION_CENTER
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@@ -4025,8 +4025,7 @@ void GLCanvas3D::_render_selection() const
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#if ENABLE_RENDER_SELECTION_CENTER
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void GLCanvas3D::_render_selection_center() const
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{
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if (!m_gizmos.is_running())
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m_selection.render_center();
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m_selection.render_center(m_gizmos.is_dragging());
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}
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#endif // ENABLE_RENDER_SELECTION_CENTER
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