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Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
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@@ -154,6 +154,7 @@ private:
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// Model, not owned.
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Model* m_model;
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bool m_enabled;
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bool m_valid;
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EMode m_mode;
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EType m_type;
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@@ -180,6 +181,9 @@ public:
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void set_volumes(GLVolumePtrs* volumes);
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bool init(bool useVBOs);
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bool is_enabled() const { return m_enabled; }
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void set_enabled(bool enable) { m_enabled = enable; }
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Model* get_model() const { return m_model; }
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void set_model(Model* model);
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