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Follow-up of 1a91add2e6 -> Improvements to tighter camera frustrum to reduce z-fighting
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@@ -555,6 +555,7 @@ public:
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const std::string& get_filename() const { return m_filename; }
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const BoundingBoxf3& get_bounding_box() const { return m_volume.bounding_box; }
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const BoundingBoxf3& get_transformed_bounding_box() const { return m_volume.transformed_bounding_box(); }
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void reset();
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