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World rotations set as default
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@@ -19,8 +19,6 @@
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#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0_ALPHA1)
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// Disable synchronization of unselected instances
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#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
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// All rotations made using the rotate gizmo are done with respect to the world reference system
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#define ENABLE_WORLD_ROTATIONS (1 && ENABLE_1_42_0_ALPHA1)
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// Scene's GUI made using imgui library
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#define ENABLE_IMGUI (1 && ENABLE_1_42_0_ALPHA1)
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#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_IMGUI)
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