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3DScene layer_editing_allowed method moved to c++
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@@ -468,6 +468,14 @@ is_picking_enabled(canvas)
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OUTPUT:
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RETVAL
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bool
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is_layers_editing_allowed(canvas)
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SV *canvas;
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CODE:
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RETVAL = _3DScene::is_layers_editing_allowed((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
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OUTPUT:
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RETVAL
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bool
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is_multisample_allowed(canvas)
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SV *canvas;
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