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3DScene reset_object method moved to c++
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@@ -207,6 +207,12 @@ set_volumes(canvas, volumes)
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GLVolumeCollection *volumes;
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CODE:
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_3DScene::set_volumes((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), volumes);
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void
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reset_volumes(canvas)
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SV *canvas;
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CODE:
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_3DScene::reset_volumes((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
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void
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set_bed_shape(canvas, shape)
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