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https://github.com/OrcaSlicer/OrcaSlicer.git
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Wipe tower rotation - preview box
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@@ -226,7 +226,7 @@ public:
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const std::string &drag_by);
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int load_wipe_tower_preview(
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int obj_idx, float pos_x, float pos_y, float width, float depth, float height, bool use_VBOs);
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int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs);
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// Bounding box of this volume, in unscaled coordinates.
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BoundingBoxf3 bounding_box;
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@@ -315,7 +315,7 @@ public:
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bool use_VBOs);
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int load_wipe_tower_preview(
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int obj_idx, float pos_x, float pos_y, float width, float depth, float height, bool use_VBOs);
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int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs);
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// Render the volumes by OpenGL.
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void render_VBOs() const;
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