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adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
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@@ -254,6 +254,11 @@ Point Polygon::point_projection(const Point &point) const
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return proj;
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}
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BoundingBox get_extents(const Points &points)
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{
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return BoundingBox(points);
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}
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BoundingBox get_extents(const Polygon &poly)
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{
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return poly.bounding_box();
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