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Fix extruder_only_area render position when switching plate
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@@ -904,6 +904,7 @@ void PartPlate::render_logo(bool bottom, bool render_cali)
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if (part.buffer && part.buffer->is_initialized()) {
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if (part.offset.x() != m_origin.x() || part.offset.y() != m_origin.y()) {
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part.offset = Vec2d(m_origin.x(), m_origin.y());
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part.update_buffer();
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}
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render_logo_texture(*(part.texture), *(part.buffer), bottom);
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}
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