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Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_canvas_manager
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@@ -48,7 +48,7 @@ namespace GUI {
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const Transform3d& projection_matrix = camera.get_projection_matrix();
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// bounding box created from the rectangle corners - will take care of order of the corners
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BoundingBox rectangle(Points{ Point(m_start_corner.cast<int>()), Point(m_end_corner.cast<int>()) });
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BoundingBox rectangle(Points{ Point(m_start_corner.cast<coord_t>()), Point(m_end_corner.cast<coord_t>()) });
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// Iterate over all points and determine whether they're in the rectangle.
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for (unsigned int i = 0; i<points.size(); ++i) {
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