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Enabled the C++ fillers for all infills, not just the supports.
Made sure the C++ fillers are instantiated at the worker threads, where there are being released. Extended the FillRectilinear2 to calculate the contour / line intersection with exact arithmetics, improved robustness and added error handling and error reporting, if the contours to be filled are not correct.
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@@ -144,7 +144,7 @@ PrintObjectSupportMaterial::PrintObjectSupportMaterial(const PrintObject *object
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}
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}
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m_object_1st_layer_gap = m_soluble_interface ? 0 : m_object_config->support_material_contact_distance;
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m_object_1st_layer_gap = m_soluble_interface ? 0. : m_object_config->support_material_contact_distance.value;
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m_object_1st_layer_print_z = m_raft_height + m_object_1st_layer_gap + m_object_1st_layer_height;
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}
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else
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