ENH: translation

Jira: STUDIO-4256
Change-Id: I39d5f748a5100493844b612655b6b1047ebb9ca6
This commit is contained in:
Arthur
2023-09-08 15:43:05 +08:00
committed by Lane.Wei
parent cb3049bbb7
commit 9e0953f468
25 changed files with 338 additions and 394 deletions

View File

@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Bambu Studio\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-09-07 20:48+0800\n"
"POT-Creation-Date: 2023-09-08 15:39+0800\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@@ -10370,7 +10370,7 @@ msgstr ""
msgid "Log Info"
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
@@ -10380,7 +10380,7 @@ msgstr ""
"3D 장면에서 마우스와 터치 패널로 보기 및 객체/부품 선택을 제어하는 방법을 알"
"고 있습니까?"
#: resources/data/hints.ini: [hint:Cut Tool]
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
@@ -10390,7 +10390,7 @@ msgstr ""
"절삭 공구를 사용하여 어떤 각도와 위치에서든 모델을 절단할 수 있다는 사실을 알"
"고 계셨습니까?"
#: resources/data/hints.ini: [hint:Fix Model]
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
@@ -10400,7 +10400,7 @@ msgstr ""
"많은 슬라이싱 문제를 피하기 위해 손상된 3D 모델을 수정할 수 있다는 것을 알고 "
"계셨습니까?"
#: resources/data/hints.ini: [hint:Timelapse]
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
@@ -10408,7 +10408,7 @@ msgstr ""
"타임랩스\n"
"매번 출력할 때마다 타임랩스 비디오를 생성할 수 있다는 사실을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Auto-Arrange]
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
@@ -10416,7 +10416,7 @@ msgstr ""
"자동 정렬\n"
"프로젝트의 모든 오브젝트를 자동으로 정렬할 수 있다는 사실을 알고 계셨나요?"
#: resources/data/hints.ini: [hint:Auto-Orient]
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
@@ -10426,7 +10426,7 @@ msgstr ""
"클릭 한 번으로 객체를 최적의 방향으로 회전하여 출력할 수 있다는 사실을 알고 "
"계셨습니까?"
#: resources/data/hints.ini: [hint:Lay on Face]
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
@@ -10438,7 +10438,7 @@ msgstr ""
"실을 알고 계셨나요?“선택면 바닥에 놓기” 기능을 선택하거나 <b>F</b> 키를 누릅"
"니다."
#: resources/data/hints.ini: [hint:Object List]
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
@@ -10448,7 +10448,7 @@ msgstr ""
"모든 객체/부품을 목록으로 볼 수 있고 각 객체/부품의 설정을 변경할 수 있다는 "
"것을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Simplify Model]
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
@@ -10460,7 +10460,7 @@ msgstr ""
"셨나요? 모델을 마우스 오른쪽 버튼으로 클릭하고 모델 단순화를 선택합니다. 자세"
"한 내용은 설명서를 참조하세요."
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
@@ -10470,7 +10470,7 @@ msgstr ""
"테이블에서 모든 객체/부품을 보고 각 객체/부품의 설정을 변경할 수 있다는 사실"
"을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
@@ -10480,7 +10480,7 @@ msgstr ""
"큰 물체를 작은 물체로 분할하여 쉽게 색칠하거나 출력할 수 있다는 것을 알고 계"
"셨습니까?"
#: resources/data/hints.ini: [hint:Subtract a Part]
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
@@ -10492,7 +10492,7 @@ msgstr ""
"알고 계셨나요? 이렇게 하면 예를 들어 Bambu Studio에서 직접 크기를 조정할 수 "
"있는 구멍을 만들 수 있습니다. 자세한 내용은 설명서를 참조하십시오."
#: resources/data/hints.ini: [hint:STEP]
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
@@ -10506,7 +10506,7 @@ msgstr ""
"뱀부 스튜디오는 STEP 파일 슬라이싱을 지원하여 저해상도 STL보다 더 부드러운 결"
"과물을 제공합니다. 한번 사용해 보세요!"
#: resources/data/hints.ini: [hint:Z seam location]
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
@@ -10518,7 +10518,7 @@ msgstr ""
"놓을 수 있다는 것을 알고 계셨습니까? 이렇게 하면 모델의 전체적인 모습이 개선"
"됩니다. 확인해 보세요!"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
@@ -10530,7 +10530,7 @@ msgstr ""
"재에 따라 약간의 미세 조정을 통해 출력된 모델의 전체적인 마감을 개선할 수 있"
"습니다."
#: resources/data/hints.ini: [hint:Split your prints into plates]
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
@@ -10542,7 +10542,7 @@ msgstr ""
"셨나요? 이렇게 하면 모든 부품을 추적하는 프로세스가 간소화됩니다."
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
@@ -10552,7 +10552,7 @@ msgstr ""
"어댑티브 레이어 높이 옵션을 사용하면 모델을 더 빠르게 출력할 수 있다는 사실"
"을 알고 계셨나요? 확인해 보세요!"
#: resources/data/hints.ini: [hint:Support painting]
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
@@ -10563,7 +10563,7 @@ msgstr ""
"서포트의 위치를 페인팅할 수 있다는 사실을 알고 계셨나요? 이 기능을 사용하면 "
"모델에서 실제로 필요한 부분에만 서포트 재료를 쉽게 배치할 수 있습니다."
#: resources/data/hints.ini: [hint:Different types of supports]
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
@@ -10575,7 +10575,7 @@ msgstr ""
"는 필라멘트를 절약하고 출력 속도를 향상시키며, 피규어와 같은 모델에 적합합니"
"다. 확인해 보세요!"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
@@ -10586,7 +10586,7 @@ msgstr ""
"실크 필라멘트를 성공적으로 출력하려면 특별한 주의가 필요하다는 사실을 알고 계"
"셨나요? 최상의 결과를 얻으려면 더 높은 온도와 낮은 속도를 권장합니다."
#: resources/data/hints.ini: [hint:Brim for better adhesion]
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
@@ -10596,7 +10596,7 @@ msgstr ""
"출력된 모델이 출력 표면과의 접촉 인터페이스가 작은 경우 브림을 사용하는 것이 "
"좋다는 사실을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
@@ -10606,7 +10606,7 @@ msgstr ""
"선택한 모든 객체의 슬라이싱 파라미터를 한 번에 설정할 수 있다는 사실을 알고 "
"계셨나요?"
#: resources/data/hints.ini: [hint:Stack objects]
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
@@ -10614,7 +10614,7 @@ msgstr ""
"객체 쌓기\n"
"객체들을 하나의 전체로 쌓을 수 있다는 사실을 알고 계셨나요?"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
@@ -10624,7 +10624,7 @@ msgstr ""
"필라멘트 교체 중에 필라멘트를 서포트/객체/인필로 짜냄으로써 낭비되는 필라멘트"
"를 줄일 수 있다는 사실을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Improve strength]
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
@@ -10637,7 +10637,6 @@ msgstr ""
#~ msgid "Can't connect to the printer"
#~ msgstr "프린터에 연결할 수 없습니다"
#, c-format, boost-format
#~ msgid ""
#~ "Bed temperature of other layer is lower than bed temperature of initial "
#~ "layer for more than %d degree centigrade.\n"
@@ -10710,7 +10709,6 @@ msgstr ""
#~ msgid "Score"
#~ msgstr "점수"
#, c-format, boost-format
#~ msgid ""
#~ "The 3mf's version %s is newer than %s's version %s, Found following keys "
#~ "unrecognized:"
@@ -10721,7 +10719,6 @@ msgstr ""
#~ msgid "You'd better upgrade your software.\n"
#~ msgstr "소프트웨어를 업데이트해야 합니다.\n"
#, c-format, boost-format
#~ msgid ""
#~ "The 3mf's version %s is newer than %s's version %s, Suggest to upgrade "
#~ "your software."
@@ -10749,7 +10746,6 @@ msgstr ""
#~ msgid "HRC"
#~ msgstr "HRC"
#, c-format, boost-format
#~ msgid ""
#~ "Detect the overhang percentage relative to line width and use different "
#~ "speed to print. For 100%% overhang, bridge speed is used."