ENH: translation

Jira: STUDIO-4256
Change-Id: I39d5f748a5100493844b612655b6b1047ebb9ca6
This commit is contained in:
Arthur
2023-11-01 09:33:21 +08:00
committed by Lane.Wei
parent cb3049bbb7
commit 9e0953f468
25 changed files with 338 additions and 394 deletions
+26 -30
View File
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Bambu Studio\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-09-07 20:48+0800\n"
"POT-Creation-Date: 2023-09-08 15:39+0800\n"
"Language: en\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -10525,7 +10525,7 @@ msgstr ""
msgid "Log Info"
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
@@ -10535,7 +10535,7 @@ msgstr ""
"Do you know how to control view and object/part selection with mouse and "
"touch panel in the 3D scene?"
#: resources/data/hints.ini: [hint:Cut Tool]
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
@@ -10545,7 +10545,7 @@ msgstr ""
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
#: resources/data/hints.ini: [hint:Fix Model]
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
@@ -10555,7 +10555,7 @@ msgstr ""
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
#: resources/data/hints.ini: [hint:Timelapse]
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
@@ -10563,7 +10563,7 @@ msgstr ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
#: resources/data/hints.ini: [hint:Auto-Arrange]
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
@@ -10571,7 +10571,7 @@ msgstr ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all the objects in your project?"
#: resources/data/hints.ini: [hint:Auto-Orient]
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
@@ -10581,7 +10581,7 @@ msgstr ""
"Did you know that you can rotate objects to an optimal orientation for "
"printing with a simple click?"
#: resources/data/hints.ini: [hint:Lay on Face]
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
@@ -10593,7 +10593,7 @@ msgstr ""
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
#: resources/data/hints.ini: [hint:Object List]
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
@@ -10603,7 +10603,7 @@ msgstr ""
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
#: resources/data/hints.ini: [hint:Simplify Model]
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
@@ -10615,7 +10615,7 @@ msgstr ""
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
@@ -10625,7 +10625,7 @@ msgstr ""
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
@@ -10635,7 +10635,7 @@ msgstr ""
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
#: resources/data/hints.ini: [hint:Subtract a Part]
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
@@ -10647,7 +10647,7 @@ msgstr ""
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Bambu Studio. Read more in the documentation."
#: resources/data/hints.ini: [hint:STEP]
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
@@ -10661,7 +10661,7 @@ msgstr ""
"Bambu Studio supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
#: resources/data/hints.ini: [hint:Z seam location]
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
@@ -10673,7 +10673,7 @@ msgstr ""
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
@@ -10685,7 +10685,7 @@ msgstr ""
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
#: resources/data/hints.ini: [hint:Split your prints into plates]
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
@@ -10698,7 +10698,7 @@ msgstr ""
"track of all the parts."
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
@@ -10708,7 +10708,7 @@ msgstr ""
"Did you know that you can print a model even faster by using the Adaptive "
"Layer Height option? Check it out!"
#: resources/data/hints.ini: [hint:Support painting]
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
@@ -10720,7 +10720,7 @@ msgstr ""
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
#: resources/data/hints.ini: [hint:Different types of supports]
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
@@ -10732,7 +10732,7 @@ msgstr ""
"supports work great for organic models while saving filament and improving "
"print speed. Check them out!"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
@@ -10744,7 +10744,7 @@ msgstr ""
"successfully? A higher temperature and lower speed are always recommended "
"for the best results."
#: resources/data/hints.ini: [hint:Brim for better adhesion]
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
@@ -10754,7 +10754,7 @@ msgstr ""
"Did you know that when printed models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
@@ -10764,7 +10764,7 @@ msgstr ""
"Did you know that you can set slicing parameters for all selected objects at "
"once?"
#: resources/data/hints.ini: [hint:Stack objects]
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
@@ -10772,7 +10772,7 @@ msgstr ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
@@ -10782,7 +10782,7 @@ msgstr ""
"Did you know that you can reduce wasted filament by flushing it into support/"
"objects/infill during filament changes?"
#: resources/data/hints.ini: [hint:Improve strength]
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
@@ -10795,7 +10795,6 @@ msgstr ""
#~ msgid "Can't connect to the printer"
#~ msgstr "Can't connect to the printer"
#, c-format, boost-format
#~ msgid ""
#~ "Bed temperature of other layer is lower than bed temperature of initial "
#~ "layer for more than %d degree centigrade.\n"
@@ -10871,7 +10870,6 @@ msgstr ""
#~ msgid "Score"
#~ msgstr "Score"
#, c-format, boost-format
#~ msgid ""
#~ "The 3mf's version %s is newer than %s's version %s, Found following keys "
#~ "unrecognized:"
@@ -10882,7 +10880,6 @@ msgstr ""
#~ msgid "You'd better upgrade your software.\n"
#~ msgstr "You should update your software.\n"
#, c-format, boost-format
#~ msgid ""
#~ "The 3mf's version %s is newer than %s's version %s, Suggest to upgrade "
#~ "your software."
@@ -10910,7 +10907,6 @@ msgstr ""
#~ msgid "HRC"
#~ msgstr "HRC"
#, c-format, boost-format
#~ msgid ""
#~ "Detect the overhang percentage relative to line width and use different "
#~ "speed to print. For 100%% overhang, bridge speed is used."