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Position(Displacement)/Rotation/Scale for group selection
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@@ -18,6 +18,7 @@ class ObjectManipulation : public OG_Settings
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bool m_is_uniform_scale = false; // It indicates if scale is uniform
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Vec3d cache_position { 0., 0., 0. };
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wxStaticText* m_move_Label = nullptr;
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public:
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ObjectManipulation(wxWindow* parent);
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