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Ported align_to_origin()
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@@ -4,7 +4,7 @@ use strict;
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use warnings;
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use Slic3r::XS;
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use Test::More tests => 7;
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use Test::More tests => 8;
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is Slic3r::TriangleMesh::XS::hello_world(), 'Hello world!',
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'hello world';
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@@ -34,6 +34,9 @@ my $cube = {
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$m->translate(5,10,0);
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is_deeply $m->vertices->[0], [45,50,0], 'translate';
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$m->align_to_origin;
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is_deeply $m->vertices->[2], [0,0,0], 'align_to_origin';
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}
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__END__
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