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Improve fuzzy skin with modifier (#6759)
* Pass all compatible regions to perimeter generator * Simplify & unify fuzzify detection * Simplify `to_thick_polyline` * Group regions by fuzzy skin settings * Initial code structure of multi-regional fuzzy skin * Determine fuzzy type by all compatible regions * Add fuzzy region debug * Implement the line split algorithm * Do splitted fuzzy in classic mode * Disable debug macros * Fix infinit loop issue when segment points are out of order * Fix path connection * Implement splitted fuzzy in Arachne mode
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@@ -78,7 +78,7 @@ public:
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void slices_to_fill_surfaces_clipped();
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void prepare_fill_surfaces();
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//BBS
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void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* fill_surfaces, ExPolygons* fill_no_overlap);
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void make_perimeters(const SurfaceCollection &slices, const LayerRegionPtrs &compatible_regions, SurfaceCollection* fill_surfaces, ExPolygons* fill_no_overlap);
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void process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered);
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double infill_area_threshold() const;
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// Trim surfaces by trimming polygons. Used by the elephant foot compensation at the 1st layer.
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