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Merge branch 'main' into zaa
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@@ -808,8 +808,10 @@ void split_solid_surface(size_t layer_id, const SurfaceFill &fill, ExPolygons &n
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return;
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}
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// Expand the normal infills a little bit to avoid gaps between normal and narrow infills
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normal_infill = intersection_ex(offset_ex(normal_fill_areas_ex, scaled_spacing * 0.1), fill.expolygons);
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// Expand the normal infills to avoid gaps between normal and narrow infills.
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// The inner_area was shrunk by scaled_spacing * 0.5, so we need to expand
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// by at least that amount to ensure proper coverage and avoid gaps.
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normal_infill = intersection_ex(offset_ex(normal_fill_areas_ex, scaled_spacing * 0.5), fill.expolygons);
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narrow_infill = narrow_fill_areas;
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#ifdef DEBUG_SURFACE_SPLIT
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@@ -1319,7 +1321,14 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
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params.density = f->print_object_config->internal_bridge_density.get_abs_value(1.0);
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params.dont_adjust = true;
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}
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// BBS: make fill
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// Orca: Elefant foot compensation for solid layers above bottommost by infill density manipulation.
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float elefant_density = f->print_object_config->elefant_foot_layers_density.get_abs_value(1.0);
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if (!is_approx(elefant_density, 1.0f) && surface_fill.surface.is_solid_infill()) {
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size_t elefant_layers = f->print_object_config->elefant_foot_compensation_layers.value;
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if (f->layer_id > 0 && f->layer_id <= elefant_layers)
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params.density = elefant_density * (elefant_layers - (f->layer_id - 1)) / elefant_layers;
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}
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// make fill
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f->fill_surface_extrusion(&surface_fill.surface,
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params,
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m_regions[surface_fill.region_id]->fills.entities);
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@@ -3082,6 +3082,7 @@ bool FillRectilinear::fill_surface_trapezoidal(
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// Use extended object bounding box for consistent pattern across layers
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BoundingBox bb = this->extended_object_bounding_box();
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const size_t infill_layer_id = (surface->thickness_layers > 0) ? this->layer_id / surface->thickness_layers : this->layer_id;
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switch (Pattern_type) {
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case 0: // Grid / Trapezoidal
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@@ -3144,8 +3145,8 @@ bool FillRectilinear::fill_surface_trapezoidal(
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flip_vertical = !flip_vertical;
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}
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// transpose points for odd layers
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if (layer_id % 2 == 1) {
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// transpose points for odd infill layers (taking infill combination into account)
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if (infill_layer_id % 2 == 1) {
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for (Polyline& pl : polylines) {
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for (Point& p : pl.points) {
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std::swap(p.x(), p.y());
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@@ -3174,7 +3175,7 @@ bool FillRectilinear::fill_surface_trapezoidal(
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// Align bounding box to the grid
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bb.merge(align_to_grid(bb.center(), Point(period,h)));
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const int layer_mod = layer_id % 3;
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const size_t layer_mod = infill_layer_id % 3;
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const double angle = layer_mod * 2.0 * M_PI / 3.0;
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const Point rotation_center = bb.center();
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