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Support larger printer sizes by using 64-bit.
SuperSlicer is referenced for some changes. Co-authored-by: Merill <merill@free.fr>
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@@ -64,9 +64,9 @@ public:
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inline double ground_level_offset() const { return m_gnd_offset; }
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const std::vector<Vec3f>& vertices() const;
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const std::vector<Vec3i>& indices() const;
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const std::vector<Vec3i32>& indices() const;
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const Vec3f& vertices(size_t idx) const;
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const Vec3i& indices(size_t idx) const;
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const Vec3i32& indices(size_t idx) const;
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// Result of a raycast
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class hit_result {
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