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1) Perspective camera set as default camera type
2) Camera type selection added to Preferences dialog
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@@ -313,6 +313,12 @@ Preview::~Preview()
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}
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}
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void Preview::set_as_dirty()
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{
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if (m_canvas != nullptr)
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m_canvas->set_as_dirty();
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}
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void Preview::set_number_extruders(unsigned int number_extruders)
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{
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if (m_number_extruders != number_extruders)
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