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1) Perspective camera set as default camera type
2) Camera type selection added to Preferences dialog
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@@ -49,6 +49,7 @@ public:
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EType get_type() const { return m_type; }
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std::string get_type_as_string() const;
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void set_type(EType type);
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// valid values for type: "0" -> ortho, "1" -> perspective
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void set_type(const std::string& type);
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void select_next_type();
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