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feat: Add Z Anti-Aliasing (ZAA) contouring support
Port Z Anti-Aliasing from BambuStudio-ZAA (https://github.com/adob/BambuStudio-ZAA) to OrcaSlicer. ZAA eliminates stair-stepping on curved and sloped top surfaces by raycasting each extrusion point against the original 3D mesh and micro-adjusting Z height to follow the actual surface geometry. Key changes: - Add ContourZ.cpp raycasting algorithm (~330 lines) - Extend geometry with 3D support (Point3, Line3, Polyline3, MultiPoint3) - Template arc fitting for 2D/3D compatibility - Change ExtrusionPath::polyline from Polyline to Polyline3 - Add 5 ZAA config options (zaa_enabled, zaa_min_z, etc.) - Add posContouring pipeline step in PrintObject - Update GCode writer for 3D coordinate output - Add ZAA settings UI in Print Settings > Quality - Add docs/ZAA.md with usage and implementation details ZAA is opt-in and disabled by default. When disabled, the slicing pipeline is unchanged.
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@@ -251,6 +251,7 @@ bool remove_degenerate(Polylines &polylines);
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// Returns index of a segment of a polyline and foot point of pt on polyline.
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std::pair<int, Point> foot_pt(const Points &polyline, const Point &pt);
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std::pair<int, Point3> foot_pt(const Points3 &polyline, const Point3 &pt);
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class ThickPolyline : public Polyline {
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public:
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@@ -290,7 +291,68 @@ inline ThickPolylines to_thick_polylines(Polylines&& polylines, const coordf_t w
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class Polyline3 : public MultiPoint3
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{
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public:
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Polyline3() {}
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explicit Polyline3(const Points3 &points) { this->points = points; }
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explicit Polyline3(const Polyline &poly, coord_t z = 0) {
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this->points.reserve(poly.points.size());
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for (const Point &pt : poly.points) {
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this->points.emplace_back(pt.x(), pt.y(), z);
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}
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}
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virtual Lines3 lines() const;
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// Convert to 2D Polyline by dropping Z coordinates
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Polyline to_polyline() const;
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// Clip the end of the polyline by a distance
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void clip_end(double distance);
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// Simplify polyline using Douglas-Peucker algorithm
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void simplify(double tolerance);
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// Simplify by arc fitting (for ZAA arc fitting support)
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void simplify_by_fitting_arc(double tolerance);
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// Reverse the polyline
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using MultiPoint3::reverse;
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// Split polyline at given index
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bool split_at_index(const size_t index, Polyline3 *p1, Polyline3 *p2) const;
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// Split polyline at a given point (2D)
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void split_at(Point &point, Polyline3* p1, Polyline3* p2) const;
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// Split polyline at a given point (3D)
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void split_at(Point3 &point, Polyline3* p1, Polyline3* p2) const;
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// Split polyline at a given length
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bool split_at_length(const double length, Polyline3 *p1, Polyline3 *p2) const;
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// Append a single point
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void append(const Point3& point);
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// Append another Polyline3
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void append(const Polyline3& src);
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// Append before (prepend)
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void append_before(const Point3& point);
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// Arc fitting support - fitting_result stores arc path data
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// This is populated by simplify_by_fitting_arc()
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// Uses the global PathFittingData from ArcFitter.hpp
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std::vector<PathFittingData> fitting_result;
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private:
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// Helper methods for split_at_index
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bool split_fitting_result_before_index(size_t index, Point3 &new_endpoint, std::vector<PathFittingData> &result) const {
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// Simplified stub - full implementation would handle arc fitting data
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return false;
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}
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bool split_fitting_result_after_index(size_t index, Point3 &new_startpoint, std::vector<PathFittingData> &result) const {
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// Simplified stub - full implementation would handle arc fitting data
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return false;
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}
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};
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typedef std::vector<Polyline3> Polylines3;
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