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feat: Add Z Anti-Aliasing (ZAA) contouring support
Port Z Anti-Aliasing from BambuStudio-ZAA (https://github.com/adob/BambuStudio-ZAA) to OrcaSlicer. ZAA eliminates stair-stepping on curved and sloped top surfaces by raycasting each extrusion point against the original 3D mesh and micro-adjusting Z height to follow the actual surface geometry. Key changes: - Add ContourZ.cpp raycasting algorithm (~330 lines) - Extend geometry with 3D support (Point3, Line3, Polyline3, MultiPoint3) - Template arc fitting for 2D/3D compatibility - Change ExtrusionPath::polyline from Polyline to Polyline3 - Add 5 ZAA config options (zaa_enabled, zaa_min_z, etc.) - Add posContouring pipeline step in PrintObject - Update GCode writer for 3D coordinate output - Add ZAA settings UI in Print Settings > Quality - Add docs/ZAA.md with usage and implementation details ZAA is opt-in and disabled by default. When disabled, the slicing pipeline is unchanged.
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@@ -236,7 +236,18 @@ class BoundingBox3 : public BoundingBox3Base<Vec3crd>
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public:
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BoundingBox3() : BoundingBox3Base<Vec3crd>() {}
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BoundingBox3(const Vec3crd &pmin, const Vec3crd &pmax) : BoundingBox3Base<Vec3crd>(pmin, pmax) {}
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BoundingBox3(const Points3& points) : BoundingBox3Base<Vec3crd>(points) {}
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BoundingBox3(const Points3& points) : BoundingBox3Base<Vec3crd>() {
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if (!points.empty()) {
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this->min = points.front();
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this->max = points.front();
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for (const auto &p : points) {
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this->min = this->min.cwiseMin(static_cast<const Vec3crd&>(p));
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this->max = this->max.cwiseMax(static_cast<const Vec3crd&>(p));
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}
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this->defined = true;
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}
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}
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BoundingBox3(const std::vector<Vec3crd>& points) : BoundingBox3Base<Vec3crd>(points) {}
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};
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class BoundingBoxf : public BoundingBoxBase<Vec2d>
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