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https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-05-19 03:13:39 +00:00
New supports now do rafts at least to the extent the test cases run through.
New supports enabled, old supports will go away soon.
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@@ -377,7 +377,9 @@ sub mouse_event {
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$self->_layer_height_edited(undef);
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} elsif ($e->Moving) {
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$self->_mouse_pos($pos);
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$self->Refresh;
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# Only refresh if picking is enabled, in that case the objects may get highlighted if the mouse cursor
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# hovers over.
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$self->Refresh if ($self->enable_picking);
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} else {
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$e->Skip();
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}
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@@ -1047,9 +1049,10 @@ sub Render {
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$self->draw_active_object_annotations;
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glFlush();
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$self->SwapBuffers();
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# Calling glFinish has a performance penalty, but it seems to fix some OpenGL driver hang-up with extremely large scenes.
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glFinish();
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}
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sub draw_volumes {
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