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test(automation): MockUiBackend recording test double
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59
tests/automation/MockUiBackend.hpp
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59
tests/automation/MockUiBackend.hpp
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#pragma once
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#include "slic3r/GUI/Automation/IUiBackend.hpp"
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#include <functional>
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#include <vector>
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namespace Slic3r { namespace GUI { namespace Automation {
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// Deterministic fake backend for dispatcher tests. Records every primitive call
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// and returns canned data. `tree_provider` lets a test return different trees on
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// successive dump_tree() calls (used for sync.wait_for tests).
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class MockUiBackend : public IUiBackend {
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public:
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// Recorded calls (inspected by tests).
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int refresh_count = 0;
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int dump_count = 0;
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std::vector<std::string> clicked_ids; // node.id of each click()
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std::vector<MouseButton> click_buttons;
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std::vector<std::string> typed_text;
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std::vector<std::vector<KeyChord>> sent_keys;
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int screenshot_window_count = 0;
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int screenshot_viewport_count = 0;
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// Canned outputs (set by tests).
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UiNode tree; // default tree for dump_tree
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AppState state;
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PngImage canned_png{ {0x89,0x50,0x4E,0x47}, 4, 4 }; // fake "PNG" bytes
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bool click_result = true;
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// Optional: per-call tree provider (overrides `tree` when set).
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std::function<UiNode(int /*call_index*/)> tree_provider;
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void refresh_ui() override { ++refresh_count; }
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UiNode dump_tree(const DumpOptions&) override {
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const int idx = dump_count++;
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return tree_provider ? tree_provider(idx) : tree;
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}
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AppState app_state() override { return state; }
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bool click(const UiNode& node, MouseButton button, bool /*dbl*/,
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const std::vector<KeyModifier>&) override {
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clicked_ids.push_back(node.id);
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click_buttons.push_back(button);
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return click_result;
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}
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bool type_text(const std::string& text) override {
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typed_text.push_back(text); return true;
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}
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bool send_keys(const std::vector<KeyChord>& chords) override {
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sent_keys.push_back(chords); return true;
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}
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PngImage screenshot_window(const UiNode*) override {
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++screenshot_window_count; return canned_png;
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}
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PngImage screenshot_viewport3d(std::optional<int>, std::optional<int>,
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std::optional<int>) override {
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++screenshot_viewport_count; return canned_png;
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}
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};
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}}} // namespace
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