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Const correctness improvements:
removed some unnecessary const_casts that remove const.
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@@ -338,7 +338,7 @@ void Camera::debug_render() const
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float fov = (float)get_fov();
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float gui_scale = (float)get_gui_scale();
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ImGui::InputText("Type", const_cast<char*>(type.data()), type.length(), ImGuiInputTextFlags_ReadOnly);
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ImGui::InputText("Type", type.data(), type.length(), ImGuiInputTextFlags_ReadOnly);
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ImGui::Separator();
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ImGui::InputFloat3("Position", position.data(), "%.6f", ImGuiInputTextFlags_ReadOnly);
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ImGui::InputFloat3("Target", target.data(), "%.6f", ImGuiInputTextFlags_ReadOnly);
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