mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-05-28 15:45:30 +00:00
Fixed some memory allocation issues of the new C++ 3d path preview
(reserved memory has to be shrank around the collected data). Initial implementation of the vertex buffer objects for the 3d path preview.
This commit is contained in:
@@ -40,10 +40,15 @@
|
||||
|
||||
void* triangles_to_render_ptr();
|
||||
size_t triangles_to_render_cnt();
|
||||
void* triangle_indices_to_render_ptr();
|
||||
void* quad_indices_to_render_ptr();
|
||||
size_t indexed_triangles_to_render_cnt();
|
||||
size_t indexed_quads_to_render_cnt();
|
||||
size_t geometry_size() const;
|
||||
void* triangle_indices_ptr();
|
||||
void* quad_indices_ptr();
|
||||
size_t indexed_triangles_cnt();
|
||||
size_t indexed_quads_cnt();
|
||||
size_t triangle_indices_to_render_offset() const;
|
||||
size_t quad_indices_to_render_offset() const;
|
||||
size_t indexed_triangles_to_render_cnt() const;
|
||||
size_t indexed_quads_to_render_cnt() const;
|
||||
|
||||
bool has_layer_height_texture();
|
||||
int layer_height_texture_width();
|
||||
|
||||
Reference in New Issue
Block a user