3DScene mouse variables moved to c++

This commit is contained in:
Enrico Turri
2018-05-23 13:56:54 +02:00
parent b36243ba10
commit 90c50b281a
8 changed files with 192 additions and 32 deletions

View File

@@ -100,7 +100,7 @@ public:
void set_camera_distance(wxGLCanvas* canvas, float distance);
Pointf3 get_camera_target(wxGLCanvas* canvas) const;
void set_camera_target(wxGLCanvas* canvas, const Pointf3* target);
void set_camera_target(wxGLCanvas* canvas, const Pointf3& target);
bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
bool is_picking_enabled(wxGLCanvas* canvas) const;
@@ -111,6 +111,12 @@ public:
void enable_picking(wxGLCanvas* canvas, bool enable);
void enable_shader(wxGLCanvas* canvas, bool enable);
bool is_mouse_dragging(wxGLCanvas* canvas) const;
void set_mouse_dragging(wxGLCanvas* canvas, bool dragging);
Pointf get_mouse_position(wxGLCanvas* canvas) const;
void set_mouse_position(wxGLCanvas* canvas, const Pointf& position);
void zoom_to_bed(wxGLCanvas* canvas);
void zoom_to_volumes(wxGLCanvas* canvas);
void select_view(wxGLCanvas* canvas, const std::string& direction);
@@ -130,7 +136,7 @@ public:
void render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top) const;
void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
void register_on_mark_volumes_for_layer_height(wxGLCanvas* canvas, void* callback);
void register_on_mark_volumes_for_layer_height_callback(wxGLCanvas* canvas, void* callback);
private:
CanvasesMap::iterator _get_canvas(wxGLCanvas* canvas);