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Get rid of Contour3D
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@@ -22,12 +22,6 @@
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namespace Slic3r {
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namespace sla {
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template<class S, class = FloatingOnly<S>>
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inline void _scale(S s, TriangleMesh &m) { m.scale(float(s)); }
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template<class S, class = FloatingOnly<S>>
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inline void _scale(S s, Contour3D &m) { for (auto &p : m.points) p *= s; }
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struct Interior {
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indexed_triangle_set mesh;
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openvdb::FloatGrid::Ptr gridptr;
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